⌂Starsiege: Tribes Community Archive

[THE]OriGiNaLvsMM

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as [THE]OriGiNaLvsMM.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

[THE]OriGiNaLvsMM-DC.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 6,904 server packets, 23,969 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Dangerous Crossing (DangerousCrossing)
Result
Malicious Motive 0 – The Hamster Elite 5 (as the server announced it)
Server
-= Teamplay.Net VA-2.1 =-
Game version
1.11
Mods loaded
Teamplay › base — the server’s own mod search path
Recording length
12m 54s
Datablocks pushed
394
Said during the match
579 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2056 (the player whose machine made this recording)
Server info
[TP] Teamplay.Net Tribes 
Admin: Teamplay.Net
Email: [email redacted]
Server notice
This server is running the following mods: Teamplay base
Mission summary (the server’s own scoreboard text)

Your team won the mission with 5 points!

Mission Information:

- Mission Name: DangerousCrossing

- Total match time: 04:57

- Team Malicious Motive score = 0

- Team The Hamster Elite score = 5

Mission Summary:

Mission Objectives:

Your team captured the Malicious Motive flag 5 times.

Your flag was captured 0 times.

[THE]OriGiNaLvsMM-SH.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 27,024 server packets, 60,780 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Stonehenge
Result
PIMP'S 5 – H0's 5 (as the server announced it)
Server
Clan_S3's Tribal Sex Pie!
Game version
1.11
Mods loaded
none — stock base only
Recording length
32m 30s
Datablocks pushed
395
Said during the match
1,581 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2062 (the player whose machine made this recording)
Server info
West Coast S3
Admin: ScooBySnaCk
Email: [email redacted]
Mission summary (the server’s own scoreboard text)

The mission ended in a tie where each team had a score of 5

Mission Information:

- Mission Name: Stonehenge

- Time limit reached.

- Team PIMP'S score = 5

- Team H0's score = 5

Mission Summary:

Mission Objectives:

Your team captured the PIMP'S flag 5 times.

Your flag was captured 5 times.

Readme — README@!!!.txt (from the archive itself)
Ok, This was honestly about the most intence set of games i have ever played.  I have to give
congrats to MM on the over all win they are a great TP clan.  Stone Hedge here is by far the most intence
but DC is also incredible.  Anywase great games and i will never forget.
thanks

-[THE]OriGiNaL
Contents — 3 files (inside the archive)