⌂Starsiege: Tribes Community Archive

duelpractice

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as duelpractice.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

duelpractice.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 15,312 server packets, 33,629 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Dangerous Crossing (DangerousCrossing)
Server
In$ane $tyle's Ghetto Blaster
Game version
1.11
Mods loaded
none — stock base only
Recording length
17m 57s
Datablocks pushed
397
Said during the match
485 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2050 (the player whose machine made this recording)
Server info
f00kin in$ane S3
Admin: ScooBySnaCk
Email: [email redacted]

Unassigned 8

Contents — 1 file (inside the archive)