rukkus Vs deceit
A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.
⤓ Download the archiveWatch it
This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.
rukkus Vs. deceit.rec
Verified Tribes 1 demo. The engine's own bitstream reader walked all 240,688 server packets, 168,893 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
- Map
- Duel Map (
DuelMap) - Server
- NIGGUHLAND
- Mods loaded
- none — stock
baseonly - Recording length
- 1h 30m
- Datablocks pushed
- 403
- Said during the match
- 648 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
- Recorded by
- client id 2049 (the player whose machine made this recording)
Server info
Default TRIBES server setup Admin: Unknown Email: Unknown
Unassigned 2
Readme — readme.txt (from the archive itself)
heya =) this is just a simple duel demo, had some pretty nice shots in it tho, we even get pissed at eachother towards the end =P this guy is my friend in real life. enjoy, it's like 100 fights.
Contents — 2 files (inside the archive)
- readme.txt 195 B
- rukkus Vs. deceit.rec 22,525,642 B