⌂Starsiege: Tribes Community Archive

scout defense beta

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as scout defense beta.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

scout defense beta.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 11,526 server packets, 36,151 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Rollercoaster
Server
Cheater's
Game version
1.9
Mods loaded
none — stock base only
Recording length
19m 20s
Datablocks pushed
395
Said during the match
478 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2073 (the player whose machine made this recording)
Server info
Welcome to Cheater's
Admin: Cheater
E-mail: [email redacted]
Readme — Degenerate's Scout defense.txt (from the archive itself)
The idea was started by Mojo on the TW forum.  I tested and got good at it.  Please watch
the whole way through as most of the good stuff is at the end :) 
Contents — 2 files (inside the archive)