⌂Starsiege: Tribes Community Archive

scoutdefensebeta

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as scoutdefensebeta.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

scout defense beta.rec

Tribes 1 demo, partially read. 4,688 server packets, 14,699 recorded inputs decoded (100.0% of the file), and the stream does not end on the engine terminator — the recording is truncated, as demos stopped mid-match usually are.
Map
Rollercoaster
Server
Cheater's
Game version
1.9
Mods loaded
none — stock base only
Recording length
7m 54s
Datablocks pushed
395
Said during the match
226 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2073 (the player whose machine made this recording)
Server info
Welcome to Cheater's
Admin: Cheater
E-mail: [email redacted]
Contents — 1 file (inside the archive)