⌂Starsiege: Tribes Community Archive

tribes eggdrop

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as tribes eggdrop.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

vehicle_training_tribes_eggdrop

Verified Tribes 1 demo. The engine's own bitstream reader walked all 11,989 server packets, 17,057 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
3 (Vehicle) (3_Vehicle)
Server
XTreme Skiiers only.
Game version
1.11
Mods loaded
none — stock base only
Recording length
10m 08s
Datablocks pushed
395
Said during the match
118 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2049 (the player whose machine made this recording)
Server info
Running Screaming Fist ver Beta 5 Build 2

Unassigned 1

Readme — readme_or_DON.txt (from the archive itself)
[xKx]-MacroOeno

35074248

ladi

all the instructions and stuff are in the demo....

have fun
Contents — 2 files (inside the archive)