⌂Starsiege: Tribes Community Archive

zX-Const-Burny

A Tribes 1 client demo — the server’s own packet stream as one player recorded it. The match record below was decoded out of that stream. Anything read off the filename instead is in its own box, and says so.

⤓ Download the archive
Preserved by Tribes 1 JunkYard (twdemos) · listing. Also in the file catalog as zX-Const-Burny.

Watch it

This plays the recording with the actual Tribes engine, compiled to WebAssembly — the same playDemo() path the game itself uses. The engine is about 7 MB; it then streams just the game data this recording touches from the archive, as it touches it. Every piece is cached and shared across the site, so a second demo on the same map costs almost nothing. Nothing is fetched until you press play.

zX-Const-Burny.rec

Verified Tribes 1 demo. The engine's own bitstream reader walked all 33,048 server packets, 50,664 recorded inputs to the stream terminator — 100% of the file decoded, no desync.
Map
Snowblind
Result
Lost Boys 7 – Golden Girls 3 (as the server announced it)
Server
Cheater's
Game version
1.9
Mods loaded
none — stock base only
Recording length
27m 16s
Datablocks pushed
395
Said during the match
1,597 lines (chat and the server’s own event feed — counted, not republished; they play back inside the recording)
Recorded by
client id 2059 (the player whose machine made this recording)
Server info
Welcome to Cheater's
Admin: Cheater
E-mail: [email redacted]
Mission summary (the server’s own scoreboard text)

Your team won the mission with 7 points!

Mission Information:

- Mission Name: Snowblind

- Time limit reached.

- Team Lost Boys score = 7

- Team Golden Girls score = 3

Mission Summary:

Your flag was captured 3 times.

Your team captured the Golden Girls flag 7 times.

Readme — New Text Document.txt (from the archive itself)
zX vs. Tribe Constellation.

Taken from my perspective as Hvy Flag Sitter.

Much Hvy O made my job very difficult.

Excellent team work between CruelVenom made things a bit easier, I would like to add that our Light D failed to communiacte the last few minutes of the match and the flag was returned and taken repeatedly until we coordinated communication.
Contents — 2 files (inside the archive)