⌂Starsiege: Tribes Community Archive

BulletData AC10Bullet community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
damageValue0.050.0472 vals
totalTime0.4350.412 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

bulletShapeName "bullet.dts", explosionTag bulletExp1, expRandCycle 3, mass 0.75, bulletHoleIndex 0, damageClass 0, damageType $ACDamageType, aimDeflection 0.003, muzzleVelocity 425.0, inheritedVelocityScale 1.0, isVisible True, tracerPercentage 1.0, tracerLength 100

All 2 variants

A 1 mods the most-shipped version
bulletShapeName"bullet.dts"
explosionTagbulletExp1
expRandCycle3
mass0.75
bulletHoleIndex0
damageClass0
damageValue0.05
damageType$ACDamageType
aimDeflection0.003
muzzleVelocity425.0
totalTime0.435
inheritedVelocityScale1.0
isVisibleTrue
tracerPercentage1.0
tracerLength100
Shipped by: hvMechWarrior-v14
B 1 mods damageValue 0.047 · totalTime 0.41
bulletShapeName"bullet.dts"
explosionTagbulletExp1
expRandCycle3
mass0.75
bulletHoleIndex0
damageClass0
damageValue0.047
damageType$ACDamageType
aimDeflection0.003
muzzleVelocity425.0
totalTime0.41
inheritedVelocityScale1.0
isVisibleTrue
tracerPercentage1.0
tracerLength100
Shipped by: HvMechBot