HvMechBot
⤓ Download · 648.7 KBNo file description.
- Filename
HvMechBot.zip- Size
- 648.7 KB (listed 648.7KB)
- Type
- ZIP
- Version
- 0.096 (from readme)
- Author
- Mr. X (Special thanks & most of the credit (from readme)
- Date
- 2000-05-08 (newest file inside)
- theexiled upload
- Jun 07, 2008 - 02:16
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — _HvMechBot_Readme.txt (from the archive itself)
_hvMechBot_Readme.txt Ported WITH PERMISSION from House Vagaroth and the Spoonbot Dev team. QUICK START INSTRUCTIONS: ================== 1) *** READ "QUICK NOTES" BELOW *** 2) Unzip the archive to your DYNAMIX\TRIBES folder WITH PATHNAMES. 3) Go to DOS and the tribes directory and type hvMechBot -OR- hvMechLite (depending on the power of your CPU - hvMechLite for less powerful CPU's...) 4) Host a game. 5) You will find new mission types. They are optimized for use with bots!!! - OR - 1) *** READ "QUICK NOTES" BELOW *** 2) Unzip the archive to your DYNAMIX\TRIBES folder WITH PATHNAMES. 3) For a dedicated server go to DOS and the tribes directory and type hvMechBot_dedicated -OR- hvMechLite_dedicated (depending on the power of your CPU - hvMechLite for less powerful CPU's...) 4) Start tribes normally & join your server. 5) You will find new mission types. They are optimized for use with bots!!! (Dedicated servers tend to run better. Start the dedicated server, then fire tribes & connect to your own machine...) QUICK NOTES: ========= -There is a LOT of good stuff in this readme. READ IT BEFORE you complain. -This is still beta schtuff - some stuff won't work perfectly! -10-20 seconds of LAG at EACH map start is NORMAL - this is the bots firing up. -Run a dedicated server if you can - it performs better. -The bots intelligence is set very high in Dynamix\Tribes\config\hvMechBot*.cs - if they are too accurate for you, find the $Spoonbot::IQ line, and lower the number it is set to! -CTF bots TRY to get the flag - they DO get stuck. Play Raindance or Snowblind, & they might cap!!! -You'll see new maps in your map menu - use them - theyre modified for MAXIMUM compatibility with bots... -Do yourself a favor, & download the [CoD] maps: http://hox.dhs.org/tribes/SpoonMaps.zip Below you'll find lots of info, modified from the original Spoonbot & hvMechWarrior-V1 mod readme's, modified for hvMechBot. Some of the text is pilfered/plagarized/stolen from the original mods, but I had permission & I hate writing readme's!!! -Mr. X ---------------------------------------------------------------- Name: hvMechBot Mod Version: 0.096 Date: 23-April-2000 Author:Mr. X (Special thanks & most of the credit to hvPalantirion, hvHelplessTarget, [CoD]HoMiCiDe, and Josef Jahn!!!) Email: [email redacted] URL : Available at http://www.tribalwar.com/goat/ Purpose: hvMechWarrior using enhanced bot AI with "hunt and kill" capability and extended armor/weapon handling. Requirements: TRIBES v1.7 or higher Notes: This Mod was ported with permission of the makers of BOTH hvMechWarrior and Spoonbot! --------------------------------------------------------------- Who writes hvMechBot? ---------------------- Hello, My name is Mr. X! I did all of the integration between hvMechWarrior and Spoonbot. My intentions were to remain as true to the original hvMechWarrior Mod as possible, while making extensive changes (improvements?) to the spoonbot code... As for the original mods: From the original Spoonbot: ------------------------- Werewolf ([email redacted]) is the one to blame for bugs and stuff. He, I mean, I created this bot. Wicked69 ([email redacted]) wrote the whole tree code (that's the path navigation) thus he coded about 50% of the bot!! Sam Wilson ([email redacted]) optimized the tree calculation routine so it takes minutes instead of hours!!! Thanks!! EMO1313 ([email redacted]) made the BotGear code, many bug reports, and the SHIFTER mod. Savage ([email redacted]) shared the code of his bot, especially the mortar code. Thanks Savage! Many thanks go to Weirdo, Nollykin, [CYA]WoLf, XXX_Quitch, Mr. X, Balkatori, Cyberdachshund, Storm, Kerusso, Stephen East and all the countless people on the Spoonbot Development Board, who were loyal Spoonbot-testers and contributors for almost a year now. Special Thanks to [CoD]h0micide (http://www.codx.com) for his CTF code improvements and his gorgeous spoonbot map pack!!! From the original hvMechWarrior-V1: ---------------------------------- hvPALANTIRION and hvHelplessTarget (authors) With credits to: - IX_Savage: Whose scripting brilliance allowed me to learn the OnFire function as well as the peculiarities of designing guided missiles. His code also helped me with the SpawnProjectile function. - hvHelplessTarget: Whose efforts in co-designing this mod allowed me to learn time delay and loop structures in Tribes. You can see examples of these in the Auto Cannon and LRM weapons, among others. He is also responsible for a great deal of miscelaneous feedback that has dramatically increased the hvMechwarrior's playability. - [hvC]NaTeDoGG: It was his Client::TakeControl function that has allowed the use of both Command Stations and the C3 Computer. He taught me the technique of weapon addition, that allowed me to add differentiating items to the Mechs. He is also solely responsible for the ArrowIV's "player-pilot" guidance, a truely ingenious piece of coding that everyone should take a look at in his HaVoC-v1.5 mod. Speaking of which, there are some other items in the HaVoC mod that are truely astounding, but you'll have to wait until it's release to see them :) (Follow the link above to view his great site) He has also helped me with the upcoming multiple grenade and multiple mine selection functions. - The makers of the original Battletech comic book and model series, who inspired this whole "mechanized warfare" genra. - The makers of the Macross, the Movie and Robotech, the television show, who brought the concept of Japanese animation to America. - FASA Corporation: Who developed the Battletech RPG, based on the forementioned comic book and TV series. - Activision: Who managed to turn a great RPG into a great series of video games with Mechwarr
Inventory-station loadout (113 items)
What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.
Aerotech Fighters3
CorsairItemData CorsairVehicle2RieverItemData RieverVehicle2StingrayItemData StingrayVehicle2Mechs10
ArcherItemData ArcherArmor2AtlasItemData AtlasArmor2BattleMasterItemData BattleMasterArmor2CenturionItemData CenturionArmor3CommandoItemData CommandoArmor3DM Panther ArmorItemData DeathMatchArmor2DriverItemData DriverArmorHellBringerItemData HellBringerArmor3HunchbackItemData HunchbackArmor2PantherItemData PantherArmor3Laser Systems5
Large ER LaserItemData LrgLas2Large Pulse LaserItemData LrgPLas2Medium ER LaserItemData MedLas2Medium Pulse LaserItemData MedPLas2Targeting LaserItemData TargetingLaser299Auto Cannons6
LBX-AC10ItemData AC102LBX-AC20ItemData AC202LBX-AC5ItemData AC52Ultra-AC10ItemData Ultra102Ultra-AC20ItemData Ultra202Ultra-AC5ItemData Ultra52Missile Systems6
Arrow IVItemData ArrowIV2LRM-10 Missile LauncherItemData LRM102LRM-15 Missile LauncherItemData LRM202LRM-5 Missile LauncherItemData LRM52STR-2 Missile LauncherItemData STR22STR-6 Missile LauncherItemData STR62Other Weapons7
FlamerItemData Flamer104Gauss RifleItemData GaussRifle4Machine GunItemData MachineGun2PPCItemData Blaster283PPCItemData PPC2Smoke LauncherItemData SmokeLauncher3Sniper CannonItemData SniperCannon2Sundries15
aItemData a2bItemData b2BeaconItemData Beacon314cItemData c2dItemData d2eItemData e2fItemData F5FCCItemData FCC2GrenadeItemData Grenade314Inferno GrenadeItemData InfernoGrenade2MineItemData MineAmmo314PentaglycerineItemData NukeGrenade4Repair KitItemData RepairKit314Repair PatchItemData RepairPatch307Smoke GrenadeItemData SmokeHandGrenade2Attachments23
Double Heat SinksItemData DoubleHeatSink2ECM PodItemData ECMPod2Ferro-Fibrous ArmorItemData FerroFibrousArmor2Fire-Control ComputerItemData FCCPod2GaussRifleItemData GaussPackH2GaussRifleItemData GaussPackHB2Hunter Light TankItemData MASCPack2LRM-15ItemData LRMPackA2LRM-15ItemData LRMPackB2LRM-15ItemData LRMPackH2LRM-15ItemData MLPackH2Med LasItemData MLPackA2Med LasItemData MLPackB2Med LasItemData MLPackB22Med LasItemData MLPackC2Med LasItemData MLPackC22Med LasItemData MLPackHB2Med LasItemData STRPackL2Med LasItemData STRPackP2Munitions PodItemData MunitionsPack2RadarItemData RadarPackH2Ultra-AC20ItemData UltraPackM2Welding TorchItemData RepairPack306Deployable Stations2
Mobile Mech BayItemData DeployableMechBay2Mobile Munitions BayItemData DeployableMunitionsPack2Deployable Sensors4
Beagle Active ProbeItemData BeagleActiveProbe2CameraItemData CameraPack291Portable ECM PodItemData DeployableECMPod2Portable Radar DishItemData RadarPack3Deployable Turrets8
ER Laser TurretItemData MedLasPack2Flamer TurretItemData FlamerPack3Long Tom ArtilleryItemData LongTomPack2PPC TurretItemData PPCPack2Pulse Laser TurretItemData MedPLasPack2Streak TurretItemData LRM5Pack2Streak TurretItemData STR2Pack2Ultra-AC20 TurretItemData Ultra20Pack2Ammunition13
Arrow IV MissileItemData ArrowIVAmmo2Gauss Rifle SlugItemData GaussGunAmmo2LBX-AC10 ClipItemData AC10Ammo2LBX-AC20 ClipItemData AC20Ammo2LBX-AC5 ClipItemData AC5Ammo2LRM AmmoItemData LRMAmmo2Machine Gun AmmoItemData MachineGunAmmo2Smoke CannisterItemData SmokeAmmo5Sniper Cannon BulletItemData SniperGunAmmo2Streak AmmoItemData STRAmmo2Ultra-AC10 ShellsItemData Ultra10Ammo2Ultra-AC20 ShellsItemData Ultra20Ammo2Ultra-AC5 ShellsItemData Ultra5Ammo2All game entities this mod declares (586) — lineage
Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 584 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.
SoundData165bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309BuySell2debrisFarExplosion2debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310mineExplosion310mineExpS2ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveLoop2SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundButton53SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorLoop2SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundError3SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFirePulseLaser2SoundFireSeeking308SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlameIgnite2SoundFlierCrash305SoundFloatMineLoop2SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundItemArm2SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldHit63SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292turretExplosion310
ItemData113a2AC102AC10Ammo2AC202AC20Ammo2AC52AC5Ammo2Ammo314ArcherArmor2ArrowIV2ArrowIVAmmo2AtlasArmor2b2Backpack317BattleMasterArmor2Beacon314BeagleActiveProbe2Blaster283c2CameraPack291CenturionArmor3CommandoArmor3CorsairVehicle2d2DeathMatchArmor2DeployableECMPod2DeployableMechBay2DeployableMunitionsPack2DoubleHeatSink2DriverArmore2ECMPod2F5FCC2FCCPod2FerroFibrousArmor2Flag320Flamer104FlamerPack3GaussGunAmmo2GaussPackH2GaussPackHB2GaussRifle4Grenade314HellBringerArmor3HunchbackArmor2InfernoGrenade2LeopardVehicle2LongTomPack2LrgLas2LrgPLas2LRM102LRM202LRM52LRM5Pack2LRMAmmo2LRMPackA2LRMPackB2LRMPackH2MachineGun2MachineGunAmmo2MASCPack2MedLas2MedLasPack2MedPLas2MedPLasPack2MineAmmo314MLPackA2MLPackB2MLPackB22MLPackC2MLPackC22MLPackH2MLPackHB2MunitionsPack2NukeGrenade4PantherArmor3PPC2PPCPack2RaceFlag312RadarPack3RadarPackH2RepairGun305RepairKit314RepairPack306RepairPatch307RieverVehicle2SmokeAmmo5SmokeHandGrenade2SmokeLauncher3SniperCannon2SniperGunAmmo2StingrayVehicle2STR22STR2Pack2STR62STRAmmo2STRPackL2STRPackP2TargetingLaser299Tool314TreePoint18TreePointRoute18Ultra102Ultra10Ammo2Ultra202Ultra20Ammo2Ultra20Pack2Ultra52Ultra5Ammo2UltraPackM2UnionVehicle2Weapon319
ItemImageData65AC10Image2AC20Image2AC5Image2ArrowIVImage2BeagleActiveProbeImage2BlasterImage287CameraPackImage291DeployableMechBayImage2DeployableMunitionsPackImage2DeployableSensorJamPackImage296DoubleHeatSinkImage2ECMPodImage2FCCPodImage2FerroFibrousArmorImage2FlagImage320FlamerImage104FlamerPackImage3GaussPackHBImage2GaussPackHImage2GaussRifleImage4LongTomPackImage2LrgLasImage2LrgPLasImage2LRM10Image2LRM20Image2LRM5Image2LRM5PackImage2LRMPackAImage2LRMPackBImage2LRMPackHImage2MachineGunImage2MASCPackImage2MedLasImage2MedLasPackImage2MedPLasImage2MedPLasPackImage2MLPackAImage2MLPackB2Image2MLPackBImage2MLPackC2Image2MLPackCImage2MLPackHBImage2MLPackHImage2MunitionsPackImage2PPCImage2PPCPackImage2RadarPackHImage2RadarPackImage3RepairGunImage306RepairPackImage307SmokeLauncherImage3SniperCannonImage2STR2Image2STR2PackImage2STR6Image2STRPackLImage2STRPackPImage2TargetingLaserImage306TreePointImage18TreePointRouteImage18Ultra10Image2Ultra20Image2Ultra20PackImage2Ultra5Image2UltraPackMImage2
StaticShapeData52AmmoStation320ArrayAntenna303BluePanel303Cactus1309Cactus2304Cactus3304CargoBarrel303CargoCrate304CommandStation313DefaultBeacon315DeployableAmmoStation303DeployableInvStation303DisplayPanelOne303DisplayPanelThree303DisplayPanelTwo303ElectricalBeam308ElectricalBeamBig308Example313FlagStand305ForceBeacon298ForceField303Generator317HOnePanel303HTwoPanel303InventoryStation324LargeAntenna303MediumAntenna303PlantOne304PlantTwo304PortGenerator313PoweredElectricalBeam307RodAntenna303SetPanel303SmallAntenna303SolarPanel313SOnePanel303SquarePanel303SteamOnGrass304SteamOnGrass2304SteamOnMud304SteamOnMud2304STwoPanel303TowerSwitch310TreeShape304TreeShapeTwo304VehiclePad312VehicleStation312VerticalPanel303VerticalPanelB303VOnePanel303VTwoPanel303YellowPanel303
MoveableData36DoorDiagonal308DoorFive308DoorForceField308DoorForceField3x4308DoorForceField4x14308DoorForceField4x17308DoorForceField4x8308DoorForceField5x5308DoorFourLeft308DoorFourRight308DoorOneBottom308DoorOneLeft308DoorOneRight308DoorOneTop308DoorSevenLeft308DoorSevenRight308DoorSixLeft308DoorSixRight308DoorThreeLeft308DoorThreeRight308DoorTwoLeft308DoorTwoRight308elevator16x16Octa308elevator4x4319elevator4x5308elevator5x5308elevator6x4308elevator6x4thin308elevator6x5308elevator6x6308elevator6x6Octa308elevator6x6thin308elevator8x4308elevator8x6308elevator8x8308elevator9x9308
ExplosionData28ACExpSmall2BangExp2BombExp3bulletExp0313bulletExp1314bulletExp2314bulletExpHV2debrisExpLarge316debrisExpMedium316debrisExpSmall316energyExp315FlameBurstExp5flamerExp18flashExpLarge316flashExpMedium316flashExpSmall316grenadeExp315InfernoExp3LargeShockwave316laserExp02laserExp12laserExp22mineExp316mortarExp315rocketExp323Shockwave316smokeExp16turretExp315
BulletData20AC10Bullet2AC10Bullet22AC20Bullet2AC20Bullet22AC5Bullet2AC5Bullet22GaussGunShell22LRM5Rocket2MachineGunBullet3MachineGunBullet22PPCBolt22SniperGunShell22STR2Rocket2STR2Rocket22Ultra10Bullet2Ultra10Bullet22Ultra20Bullet2Ultra20Bullet22Ultra5Bullet2Ultra5Bullet22
MineData18AntipersonelMine325Bang12Bang22DMMine62DogVomit2DogVomit22Handgrenade306Handgrenade22Napalm12Napalm22Napalmgrenade2Nuke124Nuke223Nuke323Nuke42Smoke13Smoke23SmokerGrenade2
RocketData15AC10Tracer2AC20Tracer2AC5Tracer2ArrowIVRocket2ArrowIVRocket22F1aker23FlamerShell22GaussGunShell2LrgLaserShell2MedLaserShell2PPCBolt2SniperGunShell2Ultra10Tracer2Ultra20Tracer2Ultra5Tracer2
TurretData12CameraTurret305DeployableTurret287ELFTurret305FlamerTurret16IndoorTurret308LongTom2LRM5Turret2MedLasTurret2MortarTurret307PlasmaTurret320PPCTurret2RocketTurret307
SoundProfileData10Profile2d310Profile2dLoop310Profile3dFar310Profile3dFoot310Profile3dLudicrouslyFar310Profile3dMedium310Profile3dMediumLoop310Profile3dNear317Profile3dNearLoop310Profile3dVoice320
DebrisData7defaultDebrisLarge305defaultDebrisMedium305defaultDebrisSmall319flashDebrisLarge305flashDebrisMedium305flashDebrisSmall305playerDebris305
SeekingMissileData7ArrowIVMissile2ArrowIVMissile22LRM5Missile2LRM5Missile22STR2Missile2STR2Missile22STR2MissileT
Contents — 122 files (inside the archive)
- hvmechlite_dedicated.bat 56 B
- hvmechlite.bat 45 B
- hvmechbot_dedicated.bat 55 B
- hvmechbot.bat 44 B
- _HvMechBot_Readme.txt 45.7 KB
- hvMechBot/scripts.vol 1.4 MB
- hvMechBot/scripts.vol/BotCheck.cs 2.9 KB
- hvMechBot/scripts.vol/BotFuncs.cs 49.4 KB
- hvMechBot/scripts.vol/BotGear.cs 15.5 KB
- hvMechBot/scripts.vol/BotHud.cs 6.1 KB
- hvMechBot/scripts.vol/BotSpawn.cs 14.4 KB
- hvMechBot/scripts.vol/BotTargets.cs 73 B
- hvMechBot/scripts.vol/BotThink.cs 54.7 KB
- hvMechBot/scripts.vol/BotTree.cs 22.9 KB
- hvMechBot/scripts.vol/BotTypes.cs 12.5 KB
- hvMechBot/scripts.vol/EditMission.cs 2.1 KB
- hvMechBot/scripts.vol/GUI.CS 18.0 KB
- hvMechBot/scripts.vol/IRCClient.cs 10.8 KB
- hvMechBot/scripts.vol/Options.cs 22.8 KB
- hvMechBot/scripts.vol/PlayerSetup.cs 14.6 KB
- hvMechBot/scripts.vol/RegisterObjects.cs 14.6 KB
- hvMechBot/scripts.vol/Training_AI.cs 6.6 KB
- hvMechBot/scripts.vol/Training_CTF.cs 13.4 KB
- hvMechBot/scripts.vol/Training_Commander.cs 15.7 KB
- hvMechBot/scripts.vol/Training_Defend_Destroy.cs 6.9 KB
- hvMechBot/scripts.vol/Training_Retrieval.cs 11.2 KB
- hvMechBot/scripts.vol/Training_Towers.cs 11.9 KB
- hvMechBot/scripts.vol/Training_Vehicles.cs 12.8 KB
- hvMechBot/scripts.vol/Training_Weapons.cs 24.2 KB
- hvMechBot/scripts.vol/Training_Welcome.cs 11.4 KB
- hvMechBot/scripts.vol/admin.cs 28.2 KB
- hvMechBot/scripts.vol/ai.cs 66.6 KB
- hvMechBot/scripts.vol/alien.terrain.cs 8.7 KB
- hvMechBot/scripts.vol/armordata.cs 99.7 KB
- hvMechBot/scripts.vol/basedebrisdata.cs 4.8 KB
- hvMechBot/scripts.vol/baseexpdata.cs 12.5 KB
- hvMechBot/scripts.vol/baseprojdata.cs 42.7 KB
- hvMechBot/scripts.vol/beacon.cs 682 B
- hvMechBot/scripts.vol/changeMission.cs 82 B
- hvMechBot/scripts.vol/chatmenu.cs 10.0 KB
- hvMechBot/scripts.vol/client.cs 15.4 KB
- hvMechBot/scripts.vol/clientDefaults.cs 957 B
- hvMechBot/scripts.vol/comchat.cs 5.0 KB
- hvMechBot/scripts.vol/commander.cs 974 B
- hvMechBot/scripts.vol/commonEditor.strings.cs 7.2 KB
- hvMechBot/scripts.vol/darkstar.strings.cs 6.3 KB
- hvMechBot/scripts.vol/desert.terrain.cs 15.3 KB
- hvMechBot/scripts.vol/dm.cs 13.2 KB
- hvMechBot/scripts.vol/editor.cs 18.3 KB
- hvMechBot/scripts.vol/editor.strings.cs 10.1 KB
- hvMechBot/scripts.vol/editorconfig.cs 1.0 KB
- hvMechBot/scripts.vol/esf.strings.cs 6.1 KB
- hvMechBot/scripts.vol/fear.strings.cs 72.6 KB
- hvMechBot/scripts.vol/game.cs 33.0 KB
- hvMechBot/scripts.vol/go.cs 126 B
- hvMechBot/scripts.vol/help.strings.cs 22.8 KB
- hvMechBot/scripts.vol/ice.terrain.cs 10.8 KB
- hvMechBot/scripts.vol/interiorLight.cs 361 B
- hvMechBot/scripts.vol/item.cs 231.3 KB
- hvMechBot/scripts.vol/keys.cs 1.1 KB
- hvMechBot/scripts.vol/loadShow.cs 1.3 KB
- hvMechBot/scripts.vol/lush.terrain.cs 15.2 KB
- hvMechBot/scripts.vol/marker.cs 436 B
- hvMechBot/scripts.vol/mars.terrain.cs 11.2 KB
- hvMechBot/scripts.vol/med.cs 2.2 KB
- hvMechBot/scripts.vol/menu.cs 1.9 KB
- hvMechBot/scripts.vol/mine.cs 15.5 KB
- hvMechBot/scripts.vol/mission.cs 1.1 KB
- hvMechBot/scripts.vol/missionList.cs 3.1 KB
- hvMechBot/scripts.vol/missiontypes.cs 6.3 KB
- hvMechBot/scripts.vol/move.cs 5.5 KB
- hvMechBot/scripts.vol/moveable.cs 22.8 KB
- hvMechBot/scripts.vol/mud.terrain.cs 11.8 KB
- hvMechBot/scripts.vol/newMission.cs 12.0 KB
- hvMechBot/scripts.vol/nsound.cs 19.6 KB
- hvMechBot/scripts.vol/objectives.cs 48.6 KB
- hvMechBot/scripts.vol/observer.cs 6.2 KB
- hvMechBot/scripts.vol/player.cs 27.1 KB
- hvMechBot/scripts.vol/registervolume.cs 467 B
- hvMechBot/scripts.vol/sae.cs 5.4 KB
- hvMechBot/scripts.vol/sensor.cs 5.3 KB
- hvMechBot/scripts.vol/server.cs 10.6 KB
- hvMechBot/scripts.vol/serverDefaults.cs 2.2 KB
- hvMechBot/scripts.vol/sfx.strings.cs 6.6 KB
- hvMechBot/scripts.vol/sound.cs 6.1 KB
- hvMechBot/scripts.vol/staticshape.cs 17.4 KB
- hvMechBot/scripts.vol/station.cs 31.7 KB
- hvMechBot/scripts.vol/tag.cs 1.7 KB
- hvMechBot/scripts.vol/ted.cs 3.7 KB
- hvMechBot/scripts.vol/terrains.cs 6.9 KB
- hvMechBot/scripts.vol/trees.cs 278 B
- hvMechBot/scripts.vol/trigger.cs 1.2 KB
- hvMechBot/scripts.vol/tsdefaultmatprops.cs 1.0 KB
- hvMechBot/scripts.vol/turret.cs 18.8 KB
- hvMechBot/scripts.vol/vehicle.cs 21.5 KB
- hvMechBot/scripts.vol/worlds.cs 4.0 KB
- hvMechBot/staticshape.cs 17.4 KB
- config/hvMechBot.cs 18.0 KB
- config/hvMechBot_orig.cs 18.0 KB
- config/hvMechLite.cs 17.1 KB
- config/hvMechLite_orig.cs 17.1 KB
- config/BT_DangerousCrossing_bots.cs 57 B
- config/BT_DoD_One_Inventory_bots.cs 725.8 KB
- config/BT_IceRidge_bots.cs 452.0 KB
- config/BT_Raindance_bots.cs 408.7 KB
- config/BT_Rollercoaster_bots.cs 554.0 KB
- config/BT_SnowBlind_bots.cs 412.5 KB
- config/BT_Stonehenge_bots.cs 436.1 KB
- Base/Missions/DangerousCrossing_Bots.dsc 472 B
- Base/Missions/DangerousCrossing_Bots.mis 23.7 KB
- Base/Missions/DoD_One_Inventory_bots.dsc 900 B
- Base/Missions/DoD_One_Inventory_bots.mis 32.1 KB
- Base/Missions/IceRidge_bots.dsc 601 B
- Base/Missions/IceRidge_bots.mis 26.9 KB
- Base/Missions/Raindance_Bots.dsc 703 B
- Base/Missions/Raindance_Bots.MIS 29.8 KB
- Base/Missions/Rollercoaster_bots.dsc 586 B
- Base/Missions/Rollercoaster_bots.mis 26.4 KB
- Base/Missions/SnowBlind_bots.dsc 670 B
- Base/Missions/SnowBlind_bots.mis 26.5 KB
- Base/Missions/Stonehenge_Bots.dsc 584 B
- Base/Missions/Stonehenge_Bots.mis 21.3 KB
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=232
Archived source HTML: theexiled/mirror-html/file/232.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=232
Archived source HTML: theexiled/mirror-html/file/232.html