BulletData AC10Bullet2 community-made
Not part of the retail game. No Dynamix version of this name exists.
2mods
2variants
50%agreement
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| damageValue | 0.05 | 0.042 | 2 vals |
| totalTime | 0.435 | 0.41 | 2 vals |
| aimDeflection | 0.012 | 0.020 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (12)
bulletShapeName "bullet.dts", explosionTag bulletExp1, expRandCycle 3, mass 0.75, bulletHoleIndex 0, damageClass 0, damageType $ACDamageType, muzzleVelocity 425.0, inheritedVelocityScale 1.0, isVisible True, tracerPercentage 1.0, tracerLength 100
All 2 variants
A 1 mods the most-shipped version
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp1 |
| expRandCycle | 3 |
| mass | 0.75 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.05 |
| damageType | $ACDamageType |
| aimDeflection | 0.012 |
| muzzleVelocity | 425.0 |
| totalTime | 0.435 |
| inheritedVelocityScale | 1.0 |
| isVisible | True |
| tracerPercentage | 1.0 |
| tracerLength | 100 |
Shipped by: hvMechWarrior-v14
B 1 mods damageValue 0.042 · totalTime 0.41 · aimDeflection 0.020
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp1 |
| expRandCycle | 3 |
| mass | 0.75 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.042 |
| damageType | $ACDamageType |
| aimDeflection | 0.020 |
| muzzleVelocity | 425.0 |
| totalTime | 0.41 |
| inheritedVelocityScale | 1.0 |
| isVisible | True |
| tracerPercentage | 1.0 |
| tracerLength | 100 |
Shipped by: HvMechBot