BulletData AutoShotgunSlug community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (14)
bulletShapeName "bullet.dts", explosionTag bulletExp0, expRandCycle 3, mass 0.05, bulletHoleIndex 0, damageClass 0, damageType $BulletDamageType, aimDeflection 0.01, muzzleVelocity 500.0, totalTime 1.5, inheritedVelocityScale 1.0, isVisible False, tracerPercentage 100.0, tracerLength 50
All 2 variants
A 2 mods the most-shipped version
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 2.0 |
| damageType | $BulletDamageType |
| aimDeflection | 0.01 |
| muzzleVelocity | 500.0 |
| totalTime | 1.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | False |
| tracerPercentage | 100.0 |
| tracerLength | 50 |
B 1 mods damageValue 0.7
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.7 |
| damageType | $BulletDamageType |
| aimDeflection | 0.01 |
| muzzleVelocity | 500.0 |
| totalTime | 1.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | False |
| tracerPercentage | 100.0 |
| tracerLength | 50 |
Shipped by: dafserver