deltaforce09b2
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- Filename
deltaforce09b2.zip- Size
- 469.5 KB (listed 469.5KB)
- Type
- ZIP
- Date
- 2000-05-10 (newest file inside)
- theexiled upload
- Aug 27, 2009 - 15:08
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — deltaforce/readme.txt (from the archive itself)
DeltaForce v0.9 b2
A Server-Side Modification for Starsiege: Tribes
==================================================
Contents:
I. What is DeltaForce?
II. Running DeltaForce on your Server
III. FAQ
IV. Credits
V. Disclaimer
==================================================
I. What is DeltaForce?
DeltaForce is a server-side modification for the multiplayer game Starsiege: Tribes. When a modification is server-side, that means that the actual players don't have to download anything; only the server admins who want to run the mod on their server are required to do this.
The mod itself is a departure from the usual fare of Tribes mods. While there are some notable exceptions, most of the others focus on creating bigger and better weapons. I set out to create a mod that not only adds some fresh elements to Tribes play, but also adds a dash of realism. I have not only added all new weapons and vehicles based on real-world equivalents, but I have also made some changes to Tribes gameplay. The jet pack has been entirely eliminated, keeping with my objective to make a somewhat realistic infantry combat game. Certain vehicles now have turrets which passengers can mount, encouraging teamwork between vehicle teams. In addition, certain vehicles can only travel on the ground. Finally, most weapons can kill in only one or two hits, which requires players to be a little more cautious.
Here's a brief description of the various aspects of the DeltaForce mod:
- Armor Classes -
Infantry - Your typical grunt. He has an average amount of body armor, runs at an average speed and is able to be outfitted with a number of different primary weapons, making this class the most versatile.
Sniper - The enigmatic sniper is essential to the success of any platoon. This is the only class able to mount the two types of sniper rifles of the game. He is lightly armored, but fairly quick.
SpecOps - Members of the elite SpecOps force attached to a platoon are considered the best of the best. Experts at infiltration and sabotage, they carry silenced weapons and have access to the special weaponry, such as airstrike packs and explosive charges.
Army Engineer - The backbone of any platoon, these hard working grunts build the static defenses and logistical infrastructure of the army. No team is complete without a squad of skilled engineers.
Pilot - While this class is considered the maverick of the platoon, no soldier would want to go into battle without experienced Pilots at the controls of the air support or in the driver's seat of the mechanized units. This is the only class that can control vehicles.
Artillery - These slow moving soldiers control a mobile Howitzer, and are able to rain explosive death upon their enemies. Every offensive should be supported by these behemoths. However, they are relatively lightly armored and should be protected diligently.
- Weapons -
SOCOM Pistol - The preferred sidearm of many special forces units. It has high stopping power, but a low fire rate and ammo capacity, making it more of a weapon of last resort.
OICW Rifle - The OICW is a standard assault rifle. It has good stopping power and a fairly high fire rate, combined with good accuracy at both short and medium ranges.
M249 SAW - The M249 SAW is an infantry support light machine gun. It isn't as accurate as the OICW and its bullets don't have quite the stopping power, but it does have an insanely fast fire rate.
Silenced MP5 - The MP5 is a sub-machine gun designed for use in close quarters. It is somewhat inaccurate at any range beyond short, but it is completely silenced, allowing a commando to kill without alerting nearby enemies to his presence. It can be set to either fire single shots or three-shot bursts.
SPAS-12 Automatic Shotgun - The SPAS-12 is an automatic shotgun. It can be loaded with either flechette or slug rounds, and is extremely effective at close range.
PSG-1 Sniper Rifle - The PSG-1 is a semi-automatic sniper rifle. It has an exceptional rate of fire for a sniper rifle and carries a good amount of ammo, but is less accurate and less powerful than its counterpart, the Robar.
Robar .50 Sniper Rifle - The Robar is a bolt-action sniper rifle. It has incredible stopping power, accuracy, and range. Its disadvantages lie with its low ammo capacity and slow firing rate.
LAW - The LAW (Light Anti-tank Weapon) is a shoulder-fired rocket launcher. It is good at stopping enemy ground vehicles and clearing out bunkers, but it carries little ammo and fires very slowly.
Stinger - The Stinger is a man-portable SAM (Surface-to-Air Missile) Launcher that fires a small yet powerful heat-seeking warhead. It will not fire unless it is locked on to a valid target, so it is useless against all other targets besides aircraft.
Howitzer - The Howitzer is an artillery piece that lobs 120mm High-Explosive shells long distances to their targets. 'Nuff said. ;)
Grenade - A standard frag grenade. Pull the pin, throw, and wait for the screams to stop.
- Vehicles -
M1A1 Abrams Tank - The M1A1 Abrams is a standard three-man battle tank. The passenger on the left side of the vehicle automatically mounts the 105mm main turret gun while the one on the right uses the anti-personnel machine gun. The Abrams is completely impervious to small arms fire.
HMMWV - The HMMWV "Hummer" is a fast scout vehicle used for anti-tank operations and forward recon. It is mounted with a TOW Launcher and an MK-19 Auto Grenade Launcher.
M113 APC - The M113 is a five-man transport tank. It does not have any mounted guns, though passengers can shoot out of it. It is completely invulnerable to small arms fire.
NOTE: Neither the Abrams, HMMWV, or M113 can fly; they are ground vehicles only.
Apache - The Apache is a lightly-armored fast-attack VTOL craft that fires unguided rockets. The rockets do only a medium amount of damage, but they firInventory-station loadout (91 items)
What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.
Armor6
Army EngineerItemData EngineerArmor12ArtilleryItemData ArtilleryArmor4InfantryItemData InfantryArmor4PilotItemData PilotArmor5SniperItemData SniperArmor21SpecOpsItemData SpecOpsArmor4Vehicle6
A-10 WarthogItemData WarthogVehicle19AH-64 ApacheItemData ApacheVehicle4HMMWVItemData HumveeVehicle3M113 APCItemData BradleyVehicle4M1A1 Abrams TankItemData AbramsVehicle4UH-60 BlackhawkItemData BlackhawkVehicle4Weapons26
Abrams GunItemData AbramsGun4AirstrikeItemData Airstrike6BlasterItemData Blaster283ChaingunItemData Chaingun275Disc LauncherItemData DiscLauncher298ELF GunItemData EnergyRifle269FlamethrowerItemData FlameThrower28Grenade LauncherItemData GrenadeLauncher292HowitzerItemData Howitzer6Laser RifleItemData LaserRifle278LAWItemData LAW4M249 SAWItemData SAW4MinigunItemData Minigun51MK-19-3 Auto Grenade LauncherItemData AutoGrenLauncher3MortarItemData Mortar295OICW RifleItemData OICW6Plasma GunItemData PlasmaGun296PSG-1 Sniper RifleItemData PSG14ReloaderItemData Reloader3Robar Sniper RifleItemData FiftyCal4Silenced MP5ItemData MP517SOCOM PistolItemData SOCOM4SPAS-12 Auto ShotgunItemData AutoShotgun15Stinger SAM LauncherItemData Stinger26Targeting LaserItemData TargetingLaser299TOW LauncherItemData TOW3Backpacks9
AirstrikeItemData AirstrikePack5Ammo PackItemData AmmoPack289Energy PackItemData EnergyPack293Fuel PackItemData FuelPack5MedipackItemData RepairPack306ParachuteItemData Parachute6Radar Jammer PackItemData SensorJammerPack285ReloaderItemData ReloaderPack3Shield PackItemData ShieldPack299Deployables12
20mm Cannon TurretItemData TwentyPack4Ammo StationItemData DeployableAmmoPack290CameraItemData CameraPack291Deployable GeneratorItemData PortGenPack2Explosive ChargeItemData Charge4HowitzerItemData HowitzerPack4Inventory StationItemData DeployableInvPack301Motion SensorItemData MotionSensorPack292Radar JammerItemData DeployableSensorJammerPack294Radar SensorItemData PulseSensorPack294Remote Machine GunItemData TurretPack274SAM LauncherItemData SAMPack4Miscellany5
BeaconItemData Beacon314GrenadeItemData Grenade314MineItemData MineAmmo314Repair KitItemData RepairKit314StimulantsItemData RepairPatch307Ammunition20
105mm ShellsItemData AbramsAmmo3BulletItemData BulletAmmo263DiscItemData DiscAmmo270Flamethrower AmmoItemData FlameAmmo5Grenade AmmoItemData GrenadeAmmo278GrenadesItemData AutoGrenAmmo3Howitzer ShellsItemData HowitzerAmmo6LAW RoundsItemData LAWAmmo4M249 BeltItemData SAWAmmo4Minigun RoundsItemData MinigunAmmo48Mortar AmmoItemData MortarAmmo281MP5 ClipItemData MP5Ammo17OICW ClipItemData OICWAmmo6Plasma BoltItemData PlasmaAmmo281PSG-1 ClipItemData PSG1Ammo4Robar ClipItemData FiftyCalAmmo4Shotgun ShellsItemData AutoShotgunAmmo3SOCOM ClipItemData SOCOMAmmo4Stinger MissilesItemData StingerAmmo26TOW RoundsItemData TOWAmmo3All game entities this mod declares (500) — lineage
Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 500 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.
SoundData153bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310mineExplosion310ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireSeeking308SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292turretExplosion310
ItemData91AbramsAmmo3AbramsGun4AbramsVehicle4Airstrike6AirstrikePack5Ammo314AmmoPack289ApacheVehicle4ArtilleryArmor4AutoGrenAmmo3AutoGrenLauncher3AutoShotgun15AutoShotgunAmmo3Backpack317Beacon314BlackhawkVehicle4Blaster283BradleyVehicle4BulletAmmo263CameraPack291Chaingun275Charge4DeployableAmmoPack290DeployableInvPack301DeployableSensorJammerPack294DiscAmmo270DiscLauncher298EnergyPack293EnergyRifle269EngineerArmor12FiftyCal4FiftyCalAmmo4Flag320FlameAmmo5FlameThrower28FuelPack5Grenade314GrenadeAmmo278GrenadeLauncher292Howitzer6HowitzerAmmo6HowitzerPack4HumveeVehicle3InfantryArmor4LaserRifle278LAW4LAWAmmo4MineAmmo314Minigun51MinigunAmmo48Mortar295MortarAmmo281MotionSensorPack292MP517MP5Ammo17OICW6OICWAmmo6Parachute6PilotArmor5PlasmaAmmo281PlasmaGun296PortGenPack2PSG14PSG1Ammo4PulseSensorPack294RaceFlag312Reloader3ReloaderPack3RepairGun305RepairKit314RepairPack306RepairPatch307SAMPack4SAW4SAWAmmo4SensorJammerPack285ShieldPack299SniperArmor21SOCOM4SOCOMAmmo4SpecOpsArmor4Stinger26StingerAmmo26TargetingLaser299Tool314TOW3TOWAmmo3TurretPack274TwentyPack4WarthogVehicle19Weapon319
StaticShapeData54AmmoStation320ArrayAntenna303BluePanel303Cactus1309Cactus2304Cactus3304CargoBarrel303CargoCrate304CommandStation313DefaultBeacon315DefaultCharge5DeployableAmmoStation303DeployableInvStation303DeployablePortGen3DisplayPanelOne303DisplayPanelThree303DisplayPanelTwo303ElectricalBeam308ElectricalBeamBig308Example313FlagStand305ForceBeacon298ForceField303Generator317HOnePanel303HTwoPanel303InventoryStation324LargeAntenna303MediumAntenna303PlantOne304PlantTwo304PortGenerator313PoweredElectricalBeam307RodAntenna303SetPanel303SmallAntenna303SolarPanel313SOnePanel303SquarePanel303SteamOnGrass304SteamOnGrass2304SteamOnMud304SteamOnMud2304STwoPanel303TowerSwitch310TreeShape304TreeShapeTwo304VehiclePad312VehicleStation312VerticalPanel303VerticalPanelB303VOnePanel303VTwoPanel303YellowPanel303
ItemImageData49AbramsGunImage4AirstrikeImage6AirstrikePackImage5AmmoPackImage290AutoGrenLauncherImage3AutoShotgunImage15BlasterImage287CameraPackImage291ChaingunImage272ChargeImage4DeployableAmmoPackImage290DeployableInvPackImage302DeployableSensorJamPackImage296DiscLauncherImage299EnergyPackImage293EnergyRifleImage268FiftyCalImage4FlagImage320FlameThrowerImage27FuelPackImage5GrenadeLauncherImage294HowitzerImage6HowitzerPackImage4LaserRifleImage277LAWImage4MinigunImage51MortarImage294MotionSensorPackImage293MP5Image17OICWImage6ParachuteImage6PlasmaGunImage294PortGenImage2PSG1Image4PulseSensorPackImage294ReloaderImage3ReloaderPackImage3RepairGunImage306RepairPackImage307SAMPackImage4SAWImage4SensorJammerPackImage285ShieldPackImage300SOCOMImage4StingerImage30TargetingLaserImage306TOWImage3TurretPackImage275TwentyPackImage4
MoveableData36DoorDiagonal308DoorFive308DoorForceField308DoorForceField3x4308DoorForceField4x14308DoorForceField4x17308DoorForceField4x8308DoorForceField5x5308DoorFourLeft308DoorFourRight308DoorOneBottom308DoorOneLeft308DoorOneRight308DoorOneTop308DoorSevenLeft308DoorSevenRight308DoorSixLeft308DoorSixRight308DoorThreeLeft308DoorThreeRight308DoorTwoLeft308DoorTwoRight308elevator16x16Octa308elevator4x4319elevator4x5308elevator5x5308elevator6x4308elevator6x4thin308elevator6x5308elevator6x6308elevator6x6Octa308elevator6x6thin308elevator8x4308elevator8x6308elevator8x8308elevator9x9308
ExplosionData19blasterExp312bulletExp0313bulletExp1314bulletExp2314debrisExpLarge316debrisExpMedium316debrisExpSmall316energyExp315flashExpLarge316flashExpMedium316flashExpSmall316grenadeExp315LargeShockwave316mineExp316mortarExp315plasmaExp314rocketExp323Shockwave316turretExp315
PlayerData14aarmor74carmor16cfemale8earmor81efemale78harmor250iarmor10ifemale4larmor273lfemale266marmor259mfemale255sarmor91sfemale79
BulletData12AutoShotgunFlechette3AutoShotgunSlug3BlasterBolt270ChaingunBullet279FiftyCalBullet4FusionBolt310MiniFusionBolt311NATOBullet4PlasmaBolt273PSG1Bullet4SAWBullet4WarthogBullet3
SoundProfileData10Profile2d310Profile2dLoop310Profile3dFar310Profile3dFoot310Profile3dLudicrouslyFar310Profile3dMedium310Profile3dMediumLoop310Profile3dNear317Profile3dNearLoop310Profile3dVoice320
TurretData9CameraTurret305DeployableMortar93DeployablePlasma79DeployableSAM4DeployableTurret287IndoorTurret308MortarTurret307PlasmaTurret320RocketTurret307
DebrisData7defaultDebrisLarge305defaultDebrisMedium305defaultDebrisSmall319flashDebrisLarge305flashDebrisMedium305flashDebrisSmall305playerDebris305
GrenadeData7AirstrikeShell4AutoGrenShell3Flame6GrenadeShell293HowitzerShell6MortarShell283MortarTurretShell297
RocketData7AbramsShell3AirstrikeShot4ApacheRocket4DiscShell285FlameExplosion3FlierRocket308LAWRocket4
Contents — 176 files (inside the archive)
- deltaforce/admin.cs 28.0 KB
- deltaforce/ai.cs 14.6 KB
- deltaforce/alien.terrain.cs 8.7 KB
- deltaforce/ArmorData.cs 127.7 KB
- deltaforce/baseDebrisData.cs 4.5 KB
- deltaforce/baseExpData.cs 7.5 KB
- deltaforce/baseProjData.cs 27.7 KB
- deltaforce/beacon.cs 2.2 KB
- deltaforce/changeMission.cs 82 B
- deltaforce/chatmenu.cs 9.8 KB
- deltaforce/client.cs 15.0 KB
- deltaforce/clientDefaults.cs 957 B
- deltaforce/comchat.cs 4.5 KB
- deltaforce/commander.cs 974 B
- deltaforce/commonEditor.strings.cs 7.2 KB
- deltaforce/darkstar.strings.cs 6.3 KB
- deltaforce/desert.terrain.cs 15.3 KB
- deltaforce/dm.cs 12.6 KB
- deltaforce/EditMission.cs 2.1 KB
- deltaforce/editor.cs 18.3 KB
- deltaforce/editor.strings.cs 10.1 KB
- deltaforce/editorconfig.cs 1.0 KB
- deltaforce/esf.strings.cs 6.1 KB
- deltaforce/fear.strings.cs 72.6 KB
- deltaforce/game.cs 30.2 KB
- deltaforce/Gui.cs 18.2 KB
- deltaforce/help.strings.cs 22.8 KB
- deltaforce/ice.terrain.cs 10.8 KB
- deltaforce/interiorLight.cs 361 B
- deltaforce/IRCClient.cs 10.8 KB
- deltaforce/item.cs 133.7 KB
- deltaforce/keys.cs 1.1 KB
- deltaforce/loadShow.cs 1.3 KB
- deltaforce/lush.terrain.cs 15.2 KB
- deltaforce/marker.cs 436 B
- deltaforce/mars.terrain.cs 11.2 KB
- deltaforce/med.cs 2.2 KB
- deltaforce/menu.cs 1.9 KB
- deltaforce/Mine.cs 2.9 KB
- deltaforce/mission.cs 1.1 KB
- deltaforce/missionList.cs 3.1 KB
- deltaforce/missiontypes.cs 7.4 KB
- deltaforce/move.cs 5.5 KB
- deltaforce/moveable.cs 22.8 KB
- deltaforce/mud.terrain.cs 11.8 KB
- deltaforce/newMission.cs 12.0 KB
- deltaforce/nsound.cs 18.1 KB
- deltaforce/objectives.cs 48.7 KB
- deltaforce/observer.cs 6.2 KB
- deltaforce/Options.cs 22.8 KB
- deltaforce/player.cs 15.4 KB
- deltaforce/PlayerSetup.cs 14.6 KB
- deltaforce/RegisterObjects.cs 15.8 KB
- deltaforce/registervolume.cs 467 B
- deltaforce/sae.cs 5.4 KB
- deltaforce/sensor.cs 5.4 KB
- deltaforce/server.cs 11.4 KB
- deltaforce/serverDefaults.cs 2.2 KB
- deltaforce/sfx.strings.cs 6.6 KB
- deltaforce/sound.cs 6.1 KB
- deltaforce/staticshape.cs 19.0 KB
- deltaforce/station.cs 35.0 KB
- deltaforce/tag.cs 1.7 KB
- deltaforce/ted.cs 3.7 KB
- deltaforce/terrains.cs 6.9 KB
- deltaforce/Training_AI.cs 6.5 KB
- deltaforce/Training_Commander.cs 15.7 KB
- deltaforce/Training_CTF.cs 13.5 KB
- deltaforce/Training_Defend_Destroy.cs 6.9 KB
- deltaforce/Training_Retrieval.cs 11.2 KB
- deltaforce/Training_Towers.cs 11.9 KB
- deltaforce/Training_Vehicles.cs 12.8 KB
- deltaforce/Training_Weapons.cs 24.2 KB
- deltaforce/Training_Welcome.cs 11.4 KB
- deltaforce/trees.cs 278 B
- deltaforce/trigger.cs 1.2 KB
- deltaforce/tsDefaultMatProps.cs 981 B
- deltaforce/turret.cs 21.0 KB
- deltaforce/vehicle.cs 30.5 KB
- deltaforce/worlds.cs 4.0 KB
- deltaforce/missions/DF_Siege.mis 57.6 KB
- deltaforce/missions/DF_Annihilator.mis 27.8 KB
- deltaforce/missions/DF_Citadels.dsc 374 B
- deltaforce/missions/DF_Citadels.mis 45.8 KB
- deltaforce/missions/DF_Hostage.dsc 661 B
- deltaforce/missions/DF_Hostage.mis 50.8 KB
- deltaforce/missions/DF_ReignDeath.dsc 2.2 KB
- deltaforce/missions/DF_ReignDeath.mis 94.1 KB
- deltaforce/missions/DF_Scarabrae.dsc 762 B
- deltaforce/missions/DF_Scarabrae.mis 51.7 KB
- deltaforce/missions/DF_Siege.dsc 522 B
- deltaforce/missions/DF_Annihilator.dsc 492 B
- deltaforce/scripts.vol 1.1 MB
- deltaforce/scripts.vol/admin.cs 28.0 KB
- deltaforce/scripts.vol/ai.cs 14.6 KB
- deltaforce/scripts.vol/alien.terrain.cs 8.7 KB
- deltaforce/scripts.vol/ArmorData.cs 127.7 KB
- deltaforce/scripts.vol/baseDebrisData.cs 4.5 KB
- deltaforce/scripts.vol/baseExpData.cs 7.5 KB
- deltaforce/scripts.vol/baseProjData.cs 27.7 KB
- deltaforce/scripts.vol/beacon.cs 2.2 KB
- deltaforce/scripts.vol/changeMission.cs 82 B
- deltaforce/scripts.vol/chatmenu.cs 9.8 KB
- deltaforce/scripts.vol/client.cs 15.0 KB
- deltaforce/scripts.vol/clientDefaults.cs 957 B
- deltaforce/scripts.vol/comchat.cs 4.5 KB
- deltaforce/scripts.vol/commander.cs 974 B
- deltaforce/scripts.vol/commonEditor.strings.cs 7.2 KB
- deltaforce/scripts.vol/darkstar.strings.cs 6.3 KB
- deltaforce/scripts.vol/desert.terrain.cs 15.3 KB
- deltaforce/scripts.vol/dm.cs 12.6 KB
- deltaforce/scripts.vol/EditMission.cs 2.1 KB
- deltaforce/scripts.vol/editor.cs 18.3 KB
- deltaforce/scripts.vol/editor.strings.cs 10.1 KB
- deltaforce/scripts.vol/editorconfig.cs 1.0 KB
- deltaforce/scripts.vol/esf.strings.cs 6.1 KB
- deltaforce/scripts.vol/fear.strings.cs 72.6 KB
- deltaforce/scripts.vol/game.cs 30.2 KB
- deltaforce/scripts.vol/Gui.cs 18.2 KB
- deltaforce/scripts.vol/help.strings.cs 22.8 KB
- deltaforce/scripts.vol/ice.terrain.cs 10.8 KB
- deltaforce/scripts.vol/interiorLight.cs 361 B
- deltaforce/scripts.vol/IRCClient.cs 10.8 KB
- deltaforce/scripts.vol/item.cs 133.7 KB
- deltaforce/scripts.vol/keys.cs 1.1 KB
- deltaforce/scripts.vol/loadShow.cs 1.3 KB
- deltaforce/scripts.vol/lush.terrain.cs 15.2 KB
- deltaforce/scripts.vol/makefile.mak 1.0 KB
- deltaforce/scripts.vol/marker.cs 436 B
- deltaforce/scripts.vol/mars.terrain.cs 11.2 KB
- deltaforce/scripts.vol/med.cs 2.2 KB
- deltaforce/scripts.vol/menu.cs 1.9 KB
- deltaforce/scripts.vol/Mine.cs 2.9 KB
- deltaforce/scripts.vol/mission.cs 1.1 KB
- deltaforce/scripts.vol/missionList.cs 3.1 KB
- deltaforce/scripts.vol/missiontypes.cs 7.4 KB
- deltaforce/scripts.vol/move.cs 5.5 KB
- deltaforce/scripts.vol/moveable.cs 22.8 KB
- deltaforce/scripts.vol/mssccprj.scc 119 B
- deltaforce/scripts.vol/mud.terrain.cs 11.8 KB
- deltaforce/scripts.vol/newMission.cs 12.0 KB
- deltaforce/scripts.vol/nsound.cs 18.1 KB
- deltaforce/scripts.vol/objectives.cs 48.7 KB
- deltaforce/scripts.vol/observer.cs 6.2 KB
- deltaforce/scripts.vol/Options.cs 22.8 KB
- deltaforce/scripts.vol/player.cs 15.4 KB
- deltaforce/scripts.vol/PlayerSetup.cs 14.6 KB
- deltaforce/scripts.vol/RegisterObjects.cs 15.8 KB
- deltaforce/scripts.vol/registervolume.cs 467 B
- deltaforce/scripts.vol/sae.cs 5.4 KB
- deltaforce/scripts.vol/sensor.cs 5.4 KB
- deltaforce/scripts.vol/server.cs 11.4 KB
- deltaforce/scripts.vol/serverDefaults.cs 2.2 KB
- deltaforce/scripts.vol/sfx.strings.cs 6.6 KB
- deltaforce/scripts.vol/sound.cs 6.1 KB
- deltaforce/scripts.vol/staticshape.cs 19.0 KB
- deltaforce/scripts.vol/station.cs 35.0 KB
- deltaforce/scripts.vol/tag.cs 1.7 KB
- deltaforce/scripts.vol/ted.cs 3.7 KB
- deltaforce/scripts.vol/terrains.cs 6.9 KB
- deltaforce/scripts.vol/Training_AI.cs 6.5 KB
- deltaforce/scripts.vol/Training_Commander.cs 15.7 KB
- deltaforce/scripts.vol/Training_CTF.cs 13.5 KB
- deltaforce/scripts.vol/Training_Defend_Destroy.cs 6.9 KB
- deltaforce/scripts.vol/Training_Retrieval.cs 11.2 KB
- deltaforce/scripts.vol/Training_Towers.cs 11.9 KB
- deltaforce/scripts.vol/Training_Vehicles.cs 12.8 KB
- deltaforce/scripts.vol/Training_Weapons.cs 24.2 KB
- deltaforce/scripts.vol/Training_Welcome.cs 11.4 KB
- deltaforce/scripts.vol/trees.cs 278 B
- deltaforce/scripts.vol/trigger.cs 1.2 KB
- deltaforce/scripts.vol/tsDefaultMatProps.cs 981 B
- deltaforce/scripts.vol/turret.cs 21.0 KB
- deltaforce/scripts.vol/vehicle.cs 30.5 KB
- deltaforce/scripts.vol/worlds.cs 4.0 KB
- deltaforce/readme.txt 14.5 KB
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2690
Archived source HTML: theexiled/mirror-html/file/2690.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2690
Archived source HTML: theexiled/mirror-html/file/2690.html