BulletData HuckerBullet community-made
Not part of the retail game. No Dynamix version of this name exists.
4mods
2variants
50%agreement
2 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (12)
bulletShapeName "grenade.dts", explosionTag HuckExp, damageClass 0, damageType $EnergyDamageType, muzzleVelocity 80.0, totalTime 4.0, liveTime 2.0, lightRange 3.0, lightColor { 0.25, 0.25, 1.0 }, inheritedVelocityScale 0.5, isVisible True, rotationPeriod 0.25
Neighbourhood
Used by
| TurretData DeployableHucker | projectileType |
All 2 variants
A 2 mods the most-shipped version
| bulletShapeName | "grenade.dts" |
|---|---|
| explosionTag | HuckExp |
| damageClass | 0 |
| damageValue | 0.2 |
| damageType | $EnergyDamageType |
| muzzleVelocity | 80.0 |
| totalTime | 4.0 |
| liveTime | 2.0 |
| lightRange | 3.0 |
| lightColor | { 0.25, 0.25, 1.0 } |
| inheritedVelocityScale | 0.5 |
| isVisible | True |
| rotationPeriod | 0.25 |