⌂Starsiege: Tribes Community Archive

BulletData MassBullet community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
5variants
35%agreement
ABCDE

5 variants across 17 mods; the most-shipped one is in 35% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA6 modsB5 modsC3 modsD2 modsE1 modsspread
damageValue0.491.011.011.010.593 vals
damageType$SniperDamageType$MassDamageType$MassDamageType$SniperDamageType$SniperDamageType2 vals
muzzleVelocity4000.0999.01425.01500.05000.05 vals
terminalVelocity4000.0———5000.02 vals
collisionRadius0.0———0.01 vals
damageClass011102 vals
explosionRadius0.15550.12 vals
kickBackStrength300.0150.0150.0150.0300.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

15 more properties that differ

liveTime, mass, totalTime, trailType, acceleration, bulletHoleIndex, explosionTag, isVisible, lightColor, lightRange, soundId, tracerLength, tracerPercentage, trailLength, trailWidth

Same in all 5 variants (2)

bulletShapeName "bullet.dts", inheritedVelocityScale 1.0

Neighbourhood

Used by

ItemImageData MassDriverImageprojectileType

All 5 variants

A 6 mods the most-shipped version
bulletShapeName"bullet.dts"
explosionTagbulletExp0
collisionRadius0.0
mass1.0
damageClass0
damageValue0.49
damageType$SniperDamageType
explosionRadius0.1
kickBackStrength300.0
muzzleVelocity4000.0
terminalVelocity4000.0
acceleration5.0
totalTime10.0
liveTime11.0
lightRange10.0
lightColor{ 0.25, 0.25, 1 }
inheritedVelocityScale1.0
trailType1
trailLength3000
trailWidth0.6
soundIdSoundJetHeavy
B 5 mods damageValue 1.01 · damageType $MassDamageType · muzzleVelocity 999.0 · no collisionRadius
bulletShapeName"bullet.dts"
explosionTagboltexp1
mass0.05
bulletHoleIndex0
damageClass1
damageValue1.01
damageType$MassDamageType
explosionRadius5
kickBackStrength150.0
muzzleVelocity999.0
totalTime1.5
inheritedVelocityScale1.0
isVisibleFalse
tracerPercentage1.0
tracerLength30
C 3 mods damageValue 1.01 · damageType $MassDamageType · muzzleVelocity 1425.0 · no collisionRadius
bulletShapeName"bullet.dts"
explosionTagboltexp1
mass0.05
bulletHoleIndex0
damageClass1
damageValue1.01
damageType$MassDamageType
explosionRadius5
kickBackStrength150.0
muzzleVelocity1425.0
totalTime1.5
inheritedVelocityScale1.0
isVisibleFalse
tracerPercentage1.0
tracerLength30
D 2 mods damageValue 1.01 · muzzleVelocity 1500.0 · no collisionRadius · damageClass 1
bulletShapeName"bullet.dts"
explosionTagboltexp1
mass0.05
bulletHoleIndex0
damageClass1
damageValue1.01
damageType$SniperDamageType
explosionRadius5
kickBackStrength150.0
muzzleVelocity1500.0
totalTime1.5
inheritedVelocityScale1.0
isVisibleFalse
tracerPercentage1.0
tracerLength30
E 1 mods damageValue 0.59 · muzzleVelocity 5000.0 · mass 0.05 · terminalVelocity 5000.0
bulletShapeName"bullet.dts"
explosionTagbulletExp0
collisionRadius0.0
mass0.05
damageClass0
damageValue0.59
damageType$SniperDamageType
explosionRadius0.1
kickBackStrength300.0
muzzleVelocity5000.0
terminalVelocity5000.0
acceleration5.0
totalTime10.0
liveTime11.0
lightRange10.0
lightColor{ 0.25, 0.25, 1 }
inheritedVelocityScale1.0
trailType1
trailLength3000
trailWidth0.6
soundIdSoundJetHeavy