⌂Starsiege: Tribes Community Archive

ItemImageData MassDriverImage community-made

Not part of the retail game. No Dynamix version of this name exists.

20mods
10variants
15%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+2

10 variants across 20 mods; the most-shipped one is in 15% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA3 modsB3 modsC2 modsD2 modsE2 modsspread
fireTime01.00.20.00.156 vals
reloadTime1.01.00.50.800.156 vals
projectileTypeMassBullet—RifleBulletMassBulletsniperXBullet4 vals
ammoTypeBoltsBoltsBoltsBoltsSXAmmo3 vals
sfxFireSoundFirePistolSoundFirePistolSoundMissileTurretFireSoundFirePistolSoundMissileTurretFire3 vals
sfxSpinDown——SoundSpinDown——1 vals
sfxSpinUp——SoundSpinUp——1 vals
shapeFile"sniper""sniper""sniper""sniper""mortargun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.

Same in all 10 variants (6)

mountPoint 0, weaponType 0, lightType 3, lightRadius 6, lightTime 2, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData MassDriverimageType

Points at

projectileTypeBulletData MassBullet7 mods
projectileTypeBulletData sniperXBullet4 mods
projectileTypeBulletData RifleBullet / RocketData RifleBullet3 mods
projectileTypeRocketData Mass3 mods
sfxFireSoundData SoundFirePistol10 mods
sfxFireSoundData SoundMissileTurretFire7 mods
sfxFireSoundData SoundFireMortar3 mods
sfxActivateSoundData SoundPickUpWeapon20 mods
sfxReadySoundData SoundMortarIdle3 mods

All 10 variants

A 3 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeBolts
projectileTypeMassBullet
accuFiretrue
reloadTime1.0
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFirePistol
sfxActivateSoundPickUpWeapon
B 3 mods fireTime 1.0 · no projectileType
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeBolts
accuFiretrue
reloadTime1.0
fireTime1.0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFirePistol
sfxActivateSoundPickUpWeapon
C 2 mods fireTime 0.2 · reloadTime 0.5 · projectileType RifleBullet · sfxFire SoundMissileTurretFire
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeBolts
projectileTypeRifleBullet
accuFiretrue
reloadTime0.5
fireTime0.2
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown
D 2 mods fireTime 0.0 · reloadTime 0.80
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeBolts
projectileTypeMassBullet
accuFiretrue
reloadTime0.80
fireTime0.0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFirePistol
sfxActivateSoundPickUpWeapon
E 2 mods fireTime 0.15 · reloadTime 0.15 · projectileType sniperXBullet · ammoType SXAmmo
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeSXAmmo
projectileTypesniperXBullet
accuFiretrue
reloadTime0.15
fireTime0.15
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
F 2 mods reloadTime 0.5 · projectileType Mass · ammoType MassAmmo · sfxFire SoundFireMortar
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeMassAmmo
projectileTypeMass
accuFiretrue
reloadTime0.5
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
Shipped by: AllianceXK_1.4.5
G 2 mods fireTime 0.15 · reloadTime 0.15 · projectileType sniperXBullet · ammoType SXAmmo
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeSXAmmo
projectileTypesniperXBullet
accuFiretrue
reloadTime0.15
fireTime0.15
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown
H 2 mods fireTime 1.0
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeBolts
projectileTypeMassBullet
accuFiretrue
reloadTime1.0
fireTime1.0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFirePistol
sfxActivateSoundPickUpWeapon
I 1 mods fireTime 2.0 · reloadTime 1.5 · projectileType Mass · ammoType MassAmmo
shapeFile"mortargun"
mountPoint0
mountRotation{ 0, -2.0, 0 }
weaponType0
ammoTypeMassAmmo
projectileTypeMass
accuFirefalse
reloadTime1.5
fireTime2.0
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 3.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
Shipped by: Gundam
J 1 mods fireTime 0.2 · reloadTime 0.4 · projectileType RifleBullet · sfxFire SoundMissileTurretFire
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeBolts
projectileTypeRifleBullet
accuFiretrue
reloadTime0.4
fireTime0.2
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown