BulletData MP5Bullet community-made
Not part of the retail game. No Dynamix version of this name exists.
11mods
5variants
55%agreement
5 variants across 11 mods; the most-shipped one is in 55% of them — one version dominates.
What the variants disagree about
| property | A6 mods | B2 mods | C1 mods | D1 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| damageValue | 1 | 0.25 | 0.09 | 0.2 | 1 | 4 vals |
| muzzleVelocity | 5000 | 2000 | 420.0 | 500.0 | 5000 | 4 vals |
| totalTime | 100 | 1.5 | 1.5 | 1.5 | 100 | 2 vals |
| aimDeflection | — | 0 | 0.008 | 0.02 | — | 3 vals |
| expRandCycle | — | 3 | 3 | 3 | 0 | 2 vals |
| tracerLength | — | 30 | 30 | 50 | — | 2 vals |
| tracerPercentage | — | 1.0 | 1.0 | 100.0 | — | 2 vals |
| bulletHoleIndex | 0 | 12 | 0 | 0 | 0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
3 more properties that differ
explosionTag, inheritedVelocityScale, isVisible
Same in all 5 variants (4)
bulletShapeName "bullet.dts", mass 0.05, damageClass 0, damageType $BulletDamageType
Neighbourhood
Used by
| ItemImageData MP5Image | projectileType |
All 5 variants
A 6 mods the most-shipped version
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | shotExp |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 1 |
| damageType | $BulletDamageType |
| muzzleVelocity | 5000 |
| totalTime | 100 |
| inheritedVelocityScale | 0 |
| isVisible | true |
B 2 mods damageValue 0.25 · muzzleVelocity 2000 · totalTime 1.5 · aimDeflection 0
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 12 |
| aimDeflection | 0 |
| damageClass | 0 |
| damageValue | 0.25 |
| damageType | $BulletDamageType |
| muzzleVelocity | 2000 |
| totalTime | 1.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | False |
| tracerPercentage | 1.0 |
| tracerLength | 30 |
C 1 mods damageValue 0.09 · muzzleVelocity 420.0 · totalTime 1.5 · aimDeflection 0.008
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.09 |
| damageType | $BulletDamageType |
| aimDeflection | 0.008 |
| muzzleVelocity | 420.0 |
| totalTime | 1.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | False |
| tracerPercentage | 1.0 |
| tracerLength | 30 |
Shipped by: retro
D 1 mods damageValue 0.2 · muzzleVelocity 500.0 · totalTime 1.5 · aimDeflection 0.02
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.2 |
| damageType | $BulletDamageType |
| aimDeflection | 0.02 |
| muzzleVelocity | 500.0 |
| totalTime | 1.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | False |
| tracerPercentage | 100.0 |
| tracerLength | 50 |
Shipped by: dafserver
E 1 mods expRandCycle 0
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | shotExp |
| expRandCycle | 0 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 1 |
| damageType | $BulletDamageType |
| muzzleVelocity | 5000 |
| totalTime | 100 |
| inheritedVelocityScale | 0 |
| isVisible | true |
Shipped by: Hybrid Mod Setup