⌂Starsiege: Tribes Community Archive

ItemImageData MP5Image community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
9variants
35%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+1

9 variants across 17 mods; the most-shipped one is in 35% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA6 modsB2 modsC2 modsD2 modsE1 modsspread
fireTime0.020.0010.020.20.24 vals
reloadTime0.550.0010.550.10.15 vals
projectileTypeMP5BulletMP5BulletMP5Bullet—SAWBullet3 vals
accuFirefalsefalsefalsetruetrue2 vals
lightRadius333——1 vals
sfxFireSoundFireMortarSoundFireChaingundebrisMediumExplosion——3 vals
lightTime111——1 vals
lightType333——1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.

3 more properties that differ

lightColor, sfxReload, shapeFile

Same in all 9 variants (3)

mountPoint 0, ammoType MP5Ammo, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData MP5imageType

Points at

projectileTypeBulletData MP5Bullet / RocketData MP5Bullet11 mods
projectileTypeBulletData SAWBullet1 mods
projectileTypeBulletData MP5bullet / RocketData MP5bullet1 mods
projectileTypeRocketData SHX5000Bullet1 mods
sfxFireSoundData SoundFireMortar7 mods
sfxFireSoundData SoundFireChaingun3 mods
sfxFireSoundData debrisMediumExplosion3 mods
sfxActivateSoundData SoundPickUpWeapon17 mods

All 9 variants

A 6 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0.55
fireTime0.02
ammoTypeMP5Ammo
projectileTypeMP5Bullet
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireMortar
sfxReloadSoundRifleReload
sfxActivateSoundPickUpWeapon
B 2 mods fireTime 0.001 · reloadTime 0.001 · sfxFire SoundFireChaingun · no sfxReload
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0.001
fireTime0.001
ammoTypeMP5Ammo
projectileTypeMP5Bullet
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
C 2 mods sfxFire debrisMediumExplosion · no sfxReload
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0.55
fireTime0.02
ammoTypeMP5Ammo
projectileTypeMP5Bullet
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFiredebrisMediumExplosion
sfxActivateSoundPickUpWeapon
D 2 mods fireTime 0.2 · reloadTime 0.1 · no projectileType · accuFire true
shapeFile"plasma"
mountPoint0
weaponType0
ammoTypeMP5Ammo
accuFiretrue
reloadTime0.1
fireTime0.2
sfxActivateSoundPickUpWeapon
E 1 mods fireTime 0.2 · reloadTime 0.1 · projectileType SAWBullet · accuFire true
shapeFile"plasma"
mountPoint0
weaponType0
ammoTypeMP5Ammo
projectileTypeSAWBullet
accuFiretrue
reloadTime0.1
fireTime0.2
sfxActivateSoundPickUpWeapon
Shipped by: deltaforce08
F 1 mods weaponType 1 · fireTime 0.2 · reloadTime 0 · spinUpTime 0
shapeFile"chaingun"
mountPoint0
weaponType1
reloadTime0
spinUpTime0
spinDownTime0
fireTime0.2
ammoTypeMP5ammo
projectileTypeMP5bullet
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
Shipped by: retro
G 1 mods projectileType SHX5000Bullet · accuFire true · sfxFire debrisMediumExplosion · no sfxReload
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0.55
fireTime0.02
ammoTypeMP5Ammo
projectileTypeSHX5000Bullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFiredebrisMediumExplosion
sfxActivateSoundPickUpWeapon
Shipped by: Hybrid SE Beta
H 1 mods fireTime 0.1 · reloadTime 0.0 · no projectileType · accuFire true
shapeFile"plasma"
mountPoint0
weaponType0
ammoTypeMP5Ammo
accuFiretrue
reloadTime0.0
fireTime0.1
sfxActivateSoundPickUpWeapon
Shipped by: dafserver
I 1 mods sfxReload SoundDiscreload
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0.55
fireTime0.02
ammoTypeMP5Ammo
projectileTypeMP5Bullet
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireMortar
sfxReloadSoundDiscreload
sfxActivateSoundPickUpWeapon
Shipped by: Platinum