BulletData swordBullet community-made
Not part of the retail game. No Dynamix version of this name exists.
9mods
2variants
89%agreement
2 variants across 9 mods; the most-shipped one is in 89% of them — almost everyone ships the same version.
What the variants disagree about
| property | A8 mods | B1 mods | spread |
|---|---|---|---|
| damageValue | 0.075 | 1.5 | 2 vals |
| damageType | $BlasterDamageType | $SwordDamageType | 2 vals |
| muzzleVelocity | 90.0 | 30.0 | 2 vals |
| bulletShapeName | "plasmatrail.dts" | "breath.dts" | 2 vals |
| liveTime | 0.031 | — | 1 vals |
| mass | — | 0.5 | 1 vals |
| totalTime | 0.03 | 0.1 | 2 vals |
| explosionTag | armExp | BreathExp | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
5 more properties that differ
inheritedVelocityScale, lightColor, lightRange, tracerLength, tracerPercentage
Same in all 2 variants (2)
damageClass 0, isVisible false
Neighbourhood
Used by
| ItemImageData FlashlightImage | projectileType |
All 2 variants
A 8 mods the most-shipped version
| bulletShapeName | "plasmatrail.dts" |
|---|---|
| explosionTag | armExp |
| damageClass | 0 |
| damageValue | 0.075 |
| damageType | $BlasterDamageType |
| muzzleVelocity | 90.0 |
| totalTime | 0.03 |
| liveTime | 0.031 |
| lightRange | 3.0 |
| lightColor | { 0.25, 0.25, 1.0 } |
| inheritedVelocityScale | 0.5 |
| isVisible | false |
B 1 mods damageValue 1.5 · damageType $SwordDamageType · muzzleVelocity 30.0 · bulletShapeName "breath.dts"
| bulletShapeName | "breath.dts" |
|---|---|
| explosionTag | BreathExp |
| mass | 0.5 |
| damageClass | 0 |
| damageValue | 1.5 |
| damageType | $SwordDamageType |
| muzzleVelocity | 30.0 |
| totalTime | 0.1 |
| inheritedVelocityScale | 1.0 |
| isVisible | False |
| tracerPercentage | 1.0 |
| tracerLength | 50 |
Shipped by: Devastator