⌂Starsiege: Tribes Community Archive

ExplosionData BlastExp0 community-made

Not part of the retail game. No Dynamix version of this name exists.

40mods
3variants
78%agreement
ABC

3 variants across 40 mods; the most-shipped one is in 78% of them — one version dominates.

What the variants disagree about

propertyA31 modsB8 modsC2 modsspread
colors[0]{ 0.4, 0.4, 1.0 }{ 0.0, 0.0, 0.0 }{ 0.25, 1.0, 0.25 }3 vals
colors[1]{ 1.0, 1.0, 1.0 }{ 1.0, 0.63, 0.0 }{ 0.25, 1.0, 0.25 }3 vals
colors[2]{ 1.0, 0.95, 1.0 }{ 1.0, 0.63, 0.0 }{ 0.25, 1.0, 0.25 }3 vals
lightRange8.04.08.02 vals
radFactors{ 0.5, 1.0, 1.0 }{ 0.0, 1.0, 0.9 }{ 0.5, 1.0, 1.0 }2 vals
shapeName"bluex.dts""tumult_medium.dts""bluex.dts"2 vals
soundIdrocketExplosiondebrisMediumExplosionrocketExplosion2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (6)

faceCamera true, randomSpin true, hasLight true, timeScale 1.5, timeZero 0.250, timeOne 0.850

All 3 variants

A 31 mods the most-shipped version
shapeName"bluex.dts"
soundIdrocketExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange8.0
timeScale1.5
timeZero0.250
timeOne0.850
colors[0]{ 0.4, 0.4, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 1.0, 0.95, 1.0 }
radFactors{ 0.5, 1.0, 1.0 }
B 8 mods colors[0] { 0.0, 0.0, 0.0 } · colors[1] { 1.0, 0.63, 0.0 } · colors[2] { 1.0, 0.63, 0.0 } · lightRange 4.0
shapeName"tumult_medium.dts"
soundIddebrisMediumExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange4.0
timeScale1.5
timeZero0.250
timeOne0.850
colors[0]{ 0.0, 0.0, 0.0 }
colors[1]{ 1.0, 0.63, 0.0 }
colors[2]{ 1.0, 0.63, 0.0 }
radFactors{ 0.0, 1.0, 0.9 }
C 2 mods colors[0] { 0.25, 1.0, 0.25 } · colors[1] { 0.25, 1.0, 0.25 } · colors[2] { 0.25, 1.0, 0.25 }
shapeName"bluex.dts"
soundIdrocketExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange8.0
timeScale1.5
timeZero0.250
timeOne0.850
colors[0]{ 0.25, 1.0, 0.25 }
colors[1]{ 0.25, 1.0, 0.25 }
colors[2]{ 0.25, 1.0, 0.25 }
radFactors{ 0.5, 1.0, 1.0 }