ExplosionData LargeShockwave3 community-made
Not part of the retail game. No Dynamix version of this name exists.
18mods
2variants
83%agreement
2 variants across 18 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.
What the variants disagree about
| property | A15 mods | B3 mods | spread |
|---|---|---|---|
| radFactors | { 0.0, 1.0, 1.0 } | { 1.5, 1.5, 1.5 } | 2 vals |
| soundId | — | shockExplosion | 1 vals |
| timeOne | 0.500 | 500 | 2 vals |
| timeZero | 0.0 | 0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (8)
shapeName "shockwave_large.dts", faceCamera false, randomSpin true, hasLight true, lightRange 10.0, colors[0] { 1.0, 1.0, 1.0 }, colors[1] { 1.0, 1.0, 1.0 }, colors[2] { 0.0, 0.0, 0.0 }
All 2 variants
A 15 mods the most-shipped version
| shapeName | "shockwave_large.dts" |
|---|---|
| faceCamera | false |
| randomSpin | true |
| hasLight | true |
| lightRange | 10.0 |
| timeZero | 0.0 |
| timeOne | 0.500 |
| colors[0] | { 1.0, 1.0, 1.0 } |
| colors[1] | { 1.0, 1.0, 1.0 } |
| colors[2] | { 0.0, 0.0, 0.0 } |
| radFactors | { 0.0, 1.0, 1.0 } |
B 3 mods radFactors { 1.5, 1.5, 1.5 } · soundId shockExplosion · timeOne 500 · timeZero 0
| shapeName | "shockwave_large.dts" |
|---|---|
| soundId | shockExplosion |
| faceCamera | false |
| randomSpin | true |
| hasLight | true |
| lightRange | 10.0 |
| timeZero | 0 |
| timeOne | 500 |
| colors[0] | { 1.0, 1.0, 1.0 } |
| colors[1] | { 1.0, 1.0, 1.0 } |
| colors[2] | { 0.0, 0.0, 0.0 } |
| radFactors | { 1.5, 1.5, 1.5 } |