⌂Starsiege: Tribes Community Archive

ExplosionData smokeExp1 community-made

Not part of the retail game. No Dynamix version of this name exists.

19mods
2variants
89%agreement
AB

2 variants across 19 mods; the most-shipped one is in 89% of them — almost everyone ships the same version.

What the variants disagree about

propertyA17 modsB2 modsspread
colors[0]{ 0.0, 0.0, 0.0 }{ 0.4, 0.4, 1.0 }2 vals
colors[1]{ 1.0, 1.0, 0.5 }{ 1.0, 1.0, 1.0 }2 vals
colors[2]{ 1.0, 1.0, 0.5 }{ 1.0, 0.95, 1.0 }2 vals
lightRange1.08.02 vals
radFactors{ 0.0, 1.0, 0.0 }{ 0.5, 1.0, 1.0 }2 vals
shiftPositionTrue—1 vals
soundIdricochet2ricochet32 vals
timeOne0.9000.8502 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

2 more properties that differ

timeScale, timeZero

Same in all 2 variants (4)

shapeName "rsmoke.dts", faceCamera true, randomSpin true, hasLight true

All 2 variants

A 17 mods the most-shipped version
shapeName"rsmoke.dts"
soundIdricochet2
faceCameratrue
randomSpintrue
hasLighttrue
lightRange1.0
timeZero0.100
timeOne0.900
colors[0]{ 0.0, 0.0, 0.0 }
colors[1]{ 1.0, 1.0, 0.5 }
colors[2]{ 1.0, 1.0, 0.5 }
radFactors{ 0.0, 1.0, 0.0 }
shiftPositionTrue
B 2 mods colors[0] { 0.4, 0.4, 1.0 } · colors[1] { 1.0, 1.0, 1.0 } · colors[2] { 1.0, 0.95, 1.0 } · lightRange 8.0
shapeName"rsmoke.dts"
soundIdricochet3
faceCameratrue
randomSpintrue
hasLighttrue
lightRange8.0
timeScale1.5
timeZero0.250
timeOne0.850
colors[0]{ 0.4, 0.4, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 1.0, 0.95, 1.0 }
radFactors{ 0.5, 1.0, 1.0 }