⌂Starsiege: Tribes Community Archive

FlierData Jet2 community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
4variants
50%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
ABCD

4 variants across 6 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsC1 modsD1 modsspread
maxSpeed1901903002903 vals
minSpeed-9-9-20-92 vals
projectileTypeEMPGrenadeShellBlasterBoltEMPGrenadeShellEMPGrenadeShell2 vals
maxAlt3555110353 vals
maxDamage0.95.50.92.93 vals
fireSoundSoundFireMortarSoundFireLaserSoundFireMortarSoundFireMortar2 vals
lift0.950.750.950.952 vals
maxBank0.90.93600.92 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

4 more properties that differ

maxPitch, maxVertical, reloadDelay, shapeFile

Same in all 4 variants (25)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, damageLevel {1.0, 1.0}, maxEnergy 100, accel 0.99, groundDamageScale 2.0, repairRate 1, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 22

Neighbourhood

Points at

projectileTypeGrenadeData EMPGrenadeShell5 mods
projectileTypeBulletData BlasterBolt / RocketData BlasterBolt1 mods

All 4 variants

A 3 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.9
maxPitch0.9
maxSpeed190
minSpeed-9
lift0.95
maxAlt35
maxVertical12
maxDamage0.9
damageLevel{1.0, 1.0}
maxEnergy100
accel0.99
groundDamageScale2.0
projectileTypeEMPGrenadeShell
reloadDelay0.4
repairRate1
fireSoundSoundFireMortar
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
B 1 mods projectileType BlasterBolt · fireSound SoundFireLaser · lift 0.75 · maxAlt 55
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"newflyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.9
maxPitch0.9
maxSpeed190
minSpeed-9
lift0.75
maxAlt55
maxVertical12
maxDamage5.5
damageLevel{1.0, 1.0}
maxEnergy100
accel0.99
groundDamageScale2.0
projectileTypeBlasterBolt
reloadDelay0.02
repairRate1
fireSoundSoundFireLaser
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
C 1 mods maxSpeed 300 · minSpeed -20 · maxAlt 110 · maxBank 360
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank360
maxPitch360
maxSpeed300
minSpeed-20
lift0.95
maxAlt110
maxVertical200
maxDamage0.9
damageLevel{1.0, 1.0}
maxEnergy100
accel0.99
groundDamageScale2.0
projectileTypeEMPGrenadeShell
reloadDelay0.4
repairRate1
fireSoundSoundFireMortar
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
Shipped by: UR4
D 1 mods maxSpeed 290 · maxDamage 2.9
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.9
maxPitch0.9
maxSpeed290
minSpeed-9
lift0.95
maxAlt35
maxVertical12
maxDamage2.9
damageLevel{1.0, 1.0}
maxEnergy100
accel0.99
groundDamageScale2.0
projectileTypeEMPGrenadeShell
reloadDelay0.4
repairRate1
fireSoundSoundFireMortar
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22