⌂Starsiege: Tribes Community Archive

FlierData OSMissile community-made

Not part of the retail game. No Dynamix version of this name exists.

24mods
7variants
21%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
ABCDEFG

7 variants across 24 mods; the most-shipped one is in 21% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA5 modsB5 modsC4 modsD3 modsE3 modsspread
maxEnergy15156015152 vals
damageLevel{0.001, 0.001}{0.001, 0.001}{1.0, 1.0}{0.001, 0.001}{0.001, 0.001}2 vals
maxSpeed606010060602 vals
projectileType———OSBomblet—1 vals
trailType——2——1 vals
explosionId—WickedBadExpWickedBadExp—rocketExp2 vals
debrisId——flashDebrisLarge—flashDebrisLarge1 vals
destroyDamage0.0010.001—0.0010.0011 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.

9 more properties that differ

fireSound, maxAlt, maxBank, maxPitch, minAlt, ramDamage, reloadDelay, smokeDist, trailString

Same in all 7 variants (26)

className "Vehicle", shapeFile "rocket", shieldShapeName "shield_medium", mass 7.5, drag 1.0, density 1.2, minSpeed 40, lift 0, maxVertical 10, maxDamage 0.001, accel 60, groundDamageScale 20.0, repairRate 0, damageSound shockExplosion, ramDamageType $ImpactDamageType, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundJetHeavy, moveSound SoundJetHeavy, visibleDriver false, driverPose 22, description "Optical Seeking Missile"

Neighbourhood

Points at

projectileTypeGrenadeData OSBomblet3 mods

All 7 variants

A 5 mods the most-shipped version
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass7.5
drag1.0
density1.2
maxBank8
maxPitch10
maxSpeed60
minSpeed40
lift0
maxAlt200
maxVertical10
maxDamage0.001
destroyDamage0.001
damageLevel{0.001, 0.001}
maxEnergy15
accel60
groundDamageScale20.0
repairRate0
damageSoundshockExplosion
ramDamage0.5
ramDamageType$ImpactDamageType
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundJetHeavy
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"Optical Seeking Missile"
B 5 mods explosionId WickedBadExp · maxAlt 20000
explosionIdWickedBadExp
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass7.5
drag1.0
density1.2
maxBank8
maxPitch10
maxSpeed60
minSpeed40
lift0
maxAlt20000
maxVertical10
maxDamage0.001
destroyDamage0.001
damageLevel{0.001, 0.001}
maxEnergy15
accel60
groundDamageScale20.0
repairRate0
damageSoundshockExplosion
ramDamage0.5
ramDamageType$ImpactDamageType
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundJetHeavy
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"Optical Seeking Missile"
C 4 mods maxEnergy 60 · damageLevel {1.0, 1.0} · maxSpeed 100 · trailType 2
explosionIdWickedBadExp
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass7.5
drag1.0
density1.2
maxBank10.5
maxPitch11.15
maxSpeed100
minSpeed40
lift0
maxAlt20000
minAlt-1000
maxVertical10
maxDamage0.001
damageLevel{1.0, 1.0}
maxEnergy60
accel60
groundDamageScale20.0
repairRate0
damageSoundshockExplosion
ramDamage2.5
ramDamageType$ImpactDamageType
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundJetHeavy
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
trailType2
trailString"smoke.dts"
smokeDist2.1
description"Optical Seeking Missile"
D 3 mods projectileType OSBomblet · fireSound SoundFireMortar · maxAlt 20000 · reloadDelay 1.5
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass7.5
drag1.0
density1.2
maxBank8
maxPitch10
maxSpeed60
minSpeed40
lift0
maxAlt20000
maxVertical10
maxDamage0.001
destroyDamage0.001
damageLevel{0.001, 0.001}
maxEnergy15
accel60
groundDamageScale20.0
repairRate0
projectileTypeOSBomblet
reloadDelay1.5
damageSoundshockExplosion
ramDamage0.5
ramDamageType$ImpactDamageType
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
fireSoundSoundFireMortar
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundJetHeavy
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"Optical Seeking Missile"
E 3 mods debrisId flashDebrisLarge · explosionId rocketExp
explosionIdrocketExp
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass7.5
drag1.0
density1.2
maxBank8
maxPitch10
maxSpeed60
minSpeed40
lift0
maxAlt200
maxVertical10
maxDamage0.001
destroyDamage0.001
damageLevel{0.001, 0.001}
maxEnergy15
accel60
groundDamageScale20.0
repairRate0
damageSoundshockExplosion
ramDamage0.5
ramDamageType$ImpactDamageType
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundJetHeavy
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"Optical Seeking Missile"
F 2 mods maxEnergy 60 · damageLevel {1.0, 1.0} · debrisId flashDebrisLarge · no destroyDamage
explosionIdrocketExp
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass7.5
drag1.0
density1.2
maxBank10.5
maxPitch11.15
maxSpeed60
minSpeed40
lift0
maxAlt200
maxVertical10
maxDamage0.001
damageLevel{1.0, 1.0}
maxEnergy60
accel60
groundDamageScale20.0
repairRate0
damageSoundshockExplosion
ramDamage0.5
ramDamageType$ImpactDamageType
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundJetHeavy
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"Optical Seeking Missile"
G 2 mods maxAlt 20000
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass7.5
drag1.0
density1.2
maxBank8
maxPitch10
maxSpeed60
minSpeed40
lift0
maxAlt20000
maxVertical10
maxDamage0.001
destroyDamage0.001
damageLevel{0.001, 0.001}
maxEnergy15
accel60
groundDamageScale20.0
repairRate0
damageSoundshockExplosion
ramDamage0.5
ramDamageType$ImpactDamageType
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundJetHeavy
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"Optical Seeking Missile"