⌂Starsiege: Tribes Community Archive

FlierData SpyPodProj community-made

Not part of the retail game. No Dynamix version of this name exists.

31mods
3variants
65%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
ABC

3 variants across 31 mods; the most-shipped one is in 65% of them — one version dominates.

What the variants disagree about

propertyA20 modsB9 modsC2 modsspread
minSpeed-20222 vals
lift0-0.001-0.0012 vals
maxAlt20002000202 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (29)

description "SpyPod Missile", explosionId ShockwaveThree, className "Vehicle", shapeFile "discb", shieldShapeName "shield_medium", projectile "Undefined", mass 9.0, drag 2.5, density 1.2, maxBank 50, maxPitch 500, maxSpeed 20, maxVertical 20, destroyDamage 0.1, maxDamage 0.001, damageLevel {0.001, 0.001}, maxEnergy 10, accel 3.0, groundDamageScale 10.0, repairRate 0, damageSound SoundFlierCrash, ramDamage 0.45, ramDamageType $MissileDamageType, visibleToSensor false, shadowDetailMask 2, idleSound SoundGeneratorPower, moveSound SoundGeneratorPower, visibleDriver true, driverPose 22

All 3 variants

A 20 mods the most-shipped version
description"SpyPod Missile"
explosionIdShockwaveThree
className"Vehicle"
shapeFile"discb"
shieldShapeName"shield_medium"
projectile"Undefined"
mass9.0
drag2.5
density1.2
maxBank50
maxPitch500
maxSpeed20
minSpeed-20
lift0
maxAlt2000
maxVertical20
destroyDamage0.1
maxDamage0.001
damageLevel{0.001, 0.001}
maxEnergy10
accel3.0
groundDamageScale10.0
repairRate0
damageSoundSoundFlierCrash
ramDamage0.45
ramDamageType$MissileDamageType
visibleToSensorfalse
shadowDetailMask2
idleSoundSoundGeneratorPower
moveSoundSoundGeneratorPower
visibleDrivertrue
driverPose22
B 9 mods minSpeed 2 · lift -0.001
description"SpyPod Missile"
explosionIdShockwaveThree
className"Vehicle"
shapeFile"discb"
shieldShapeName"shield_medium"
projectile"Undefined"
mass9.0
drag2.5
density1.2
maxBank50
maxPitch500
maxSpeed20
minSpeed2
lift-0.001
maxAlt2000
maxVertical20
destroyDamage0.1
maxDamage0.001
damageLevel{0.001, 0.001}
maxEnergy10
accel3.0
groundDamageScale10.0
repairRate0
damageSoundSoundFlierCrash
ramDamage0.45
ramDamageType$MissileDamageType
visibleToSensorfalse
shadowDetailMask2
idleSoundSoundGeneratorPower
moveSoundSoundGeneratorPower
visibleDrivertrue
driverPose22
C 2 mods minSpeed 2 · lift -0.001 · maxAlt 20
description"SpyPod Missile"
explosionIdShockwaveThree
className"Vehicle"
shapeFile"discb"
shieldShapeName"shield_medium"
projectile"Undefined"
mass9.0
drag2.5
density1.2
maxBank50
maxPitch500
maxSpeed20
minSpeed2
lift-0.001
maxAlt20
maxVertical20
destroyDamage0.1
maxDamage0.001
damageLevel{0.001, 0.001}
maxEnergy10
accel3.0
groundDamageScale10.0
repairRate0
damageSoundSoundFlierCrash
ramDamage0.45
ramDamageType$MissileDamageType
visibleToSensorfalse
shadowDetailMask2
idleSoundSoundGeneratorPower
moveSoundSoundGeneratorPower
visibleDrivertrue
driverPose22