⌂Starsiege: Tribes Community Archive

FlierData Stingray community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
maxEnergy1251502 vals
maxSpeed55652 vals
projectileType—PPCBolt1 vals
maxAlt90000252 vals
maxBank0.60.82 vals
maxDamage0.751.52 vals
maxPitch0.60.82 vals
reloadDelay1.01.752 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (30)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "flyer", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, minSpeed -5, lift 0.75, maxVertical 15, damageLevel {1.0, 1.0}, accel 0.4, groundDamageScale 1.0, repairRate 0, fireSound SoundFireFlierRocket, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 22, description "Stingray"

Neighbourhood

Points at

projectileTypeRocketData PPCBolt1 mods

All 2 variants

A 1 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.6
maxPitch0.6
maxSpeed55
minSpeed-5
lift0.75
maxAlt90000
maxVertical15
maxDamage0.75
damageLevel{1.0, 1.0}
maxEnergy125
accel0.4
groundDamageScale1.0
reloadDelay1.0
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Stingray"
Shipped by: hvMechWarrior-v14
B 1 mods maxEnergy 150 · maxSpeed 65 · projectileType PPCBolt · maxAlt 25
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.8
maxPitch0.8
maxSpeed65
minSpeed-5
lift0.75
maxAlt25
maxVertical15
maxDamage1.5
damageLevel{1.0, 1.0}
maxEnergy150
accel0.4
groundDamageScale1.0
projectileTypePPCBolt
reloadDelay1.75
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Stingray"
Shipped by: HvMechBot