⌂Starsiege: Tribes Community Archive

FlierData TOWMissile community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
maxSpeed40602 vals
minSpeed40602 vals
accel0.82.02 vals
maxAlt252002 vals
ramDamage1.53.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (28)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "rocket", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxBank 0.5, maxPitch 0.5, lift 0.75, maxVertical 10, maxDamage 0.001, damageLevel {1.0, 1.0}, maxEnergy 100, groundDamageScale 5.0, reloadDelay 0.0, repairRate 0, damageSound SoundFlierCrash, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, moveSound SoundJetHeavy, visibleDriver false, driverPose 22, description "TOW"

All 2 variants

A 2 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed40
minSpeed40
lift0.75
maxAlt25
maxVertical10
maxDamage0.001
damageLevel{1.0, 1.0}
maxEnergy100
accel0.8
groundDamageScale5.0
reloadDelay0.0
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"TOW"
B 1 mods maxSpeed 60 · minSpeed 60 · accel 2.0 · maxAlt 200
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed60
minSpeed60
lift0.75
maxAlt200
maxVertical10
maxDamage0.001
damageLevel{1.0, 1.0}
maxEnergy100
accel2.0
groundDamageScale5.0
reloadDelay0.0
repairRate0
damageSoundSoundFlierCrash
ramDamage3.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"TOW"
Shipped by: dafserver