ItemData AODMobileInv community-made Not part of the retail game. No Dynamix version of this name exists.
19 mods
4 variants
74% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 4 variants across 19 mods; the most-shipped one is in 74% of them — one version dominates.
What the variants disagree about property A 14 mods B 2 mods C 2 mods D 1 mods spread price 5000 420 5000 5000 2 vals description "Mobile Inventory Stn" "Mobile Inventory" "Mobile Inventory Stn" "Mobile Inventory Stn" 2 vals heading "lDeployables" "hDeployable Base Objects" "fDeployables" "gAAOD Deployables" 4 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (8) shapeFile "inventory_sta", classname "Backpack", imageType AODMobileInvImage, shadowDetailMask 4, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 4 variants A 14 mods the most-shipped version description "Mobile Inventory Stn" shapeFile "inventory_sta" classname "Backpack" heading "lDeployables" imageType AODMobileInvImage shadowDetailMask 4 elasticity 0.2 price 5000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 2 mods price 420 · description "Mobile Inventory" · heading "hDeployable Base Objects" description "Mobile Inventory" shapeFile "inventory_sta" classname "Backpack" heading "hDeployable Base Objects" imageType AODMobileInvImage shadowDetailMask 4 elasticity 0.2 price 420 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 2 mods heading "fDeployables" description "Mobile Inventory Stn" shapeFile "inventory_sta" classname "Backpack" heading "fDeployables" imageType AODMobileInvImage shadowDetailMask 4 elasticity 0.2 price 5000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 1 mods heading "gAAOD Deployables" description "Mobile Inventory Stn" shapeFile "inventory_sta" classname "Backpack" heading "gAAOD Deployables" imageType AODMobileInvImage shadowDetailMask 4 elasticity 0.2 price 5000 hudIcon "deployable" showWeaponBar true hiliteOnActive true