ItemData Bolt community-made Not part of the retail game. No Dynamix version of this name exists.
8 mods
5 variants
50% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed First person Third person 5 variants across 8 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about property A 4 mods B 1 mods C 1 mods D 1 mods E 1 mods spread description "Thunderbolt" "(HDR)Health-Drain Rifle" "Wraith Cannon" "Thunderbolt" "Thunderbolt" 3 vals heading "bWeapons" $InvHead[ihWea] $InvHead[ihWea] $InvHead[ihWea] "cEnergy Weapons" 3 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (7) shapeFile "shotgun", hudIcon "energyRifle", className "Weapon", shadowDetailMask 4, imageType BoltImage, showWeaponBar true, price 750
Neighbourhood Points at All 5 variants A 4 mods the most-shipped version description "Thunderbolt" shapeFile "shotgun" hudIcon "energyRifle" className "Weapon" heading "bWeapons" shadowDetailMask 4 imageType BoltImage showWeaponBar true price 750
B 1 mods description "(HDR)Health-Drain Rifle" · heading $InvHead[ihWea] description "(HDR)Health-Drain Rifle" shapeFile "shotgun" hudIcon "energyRifle" className "Weapon" heading $InvHead[ihWea] shadowDetailMask 4 imageType BoltImage showWeaponBar true price 750
C 1 mods description "Wraith Cannon" · heading $InvHead[ihWea] description "Wraith Cannon" shapeFile "shotgun" hudIcon "energyRifle" className "Weapon" heading $InvHead[ihWea] shadowDetailMask 4 imageType BoltImage showWeaponBar true price 750
D 1 mods heading $InvHead[ihWea] description "Thunderbolt" shapeFile "shotgun" hudIcon "energyRifle" className "Weapon" heading $InvHead[ihWea] shadowDetailMask 4 imageType BoltImage showWeaponBar true price 750
E 1 mods heading "cEnergy Weapons" description "Thunderbolt" shapeFile "shotgun" hudIcon "energyRifle" className "Weapon" heading "cEnergy Weapons" shadowDetailMask 4 imageType BoltImage showWeaponBar true price 750