ItemImageData BoltImage community-made
Not part of the retail game. No Dynamix version of this name exists.
8mods
4variants
75%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 8 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (7)
shapeFile "shotgun", mountPoint 0, weaponType 2, lightType 3, lightRadius 2, lightTime 1, sfxFire SoundELFIdle
Neighbourhood
Used by
Points at
All 4 variants
A 6 mods the most-shipped version
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | boltCharge |
|---|
| minEnergy | 15 |
|---|
| maxEnergy | 20 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
B 1 mods lightColor { 0, 2, 0.123439 } · sfxActivate SoundElectricShock
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | boltCharge |
|---|
| minEnergy | 15 |
|---|
| maxEnergy | 20 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0, 2, 0.123439 } |
|---|
| sfxActivate | SoundElectricShock |
|---|
| sfxFire | SoundELFIdle |
|---|
C 1 mods reloadTime 0.1 · minEnergy 00 · maxEnergy 00
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | boltCharge |
|---|
| minEnergy | 00 |
|---|
| maxEnergy | 00 |
|---|
| reloadTime | 0.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
D 1 mods projectileType ElecCharge
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | ElecCharge |
|---|
| minEnergy | 15 |
|---|
| maxEnergy | 20 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|