ItemData CamoPack community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| price | 300 | 100 | 2 vals |
| description | "Camo Pack" | "Land Camo" | 2 vals |
| heading | "fBackpacks" | eBackpacks | 2 vals |
| shapeFile | "ammoPack" | "cactus2" | 2 vals |
| hudIcon | "shieldpack" | "deployable" | 2 vals |
| showInventory | — | true | 1 vals |
| validateMaterials | — | false | 1 vals |
| validateShape | — | false | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (5)
className "Backpack", shadowDetailMask 4, imageType CamoPackImage, showWeaponBar true, hiliteOnActive true
Neighbourhood
Points at
| imageType | ItemImageData CamoPackImage | 1 mods |
| imageType | ItemImageData CamopackImage | 1 mods |
All 2 variants
A 1 mods the most-shipped version
| description | "Camo Pack" |
|---|---|
| shapeFile | "ammoPack" |
| className | "Backpack" |
| heading | "fBackpacks" |
| shadowDetailMask | 4 |
| imageType | CamoPackImage |
| price | 300 |
| hudIcon | "shieldpack" |
| showWeaponBar | true |
| hiliteOnActive | true |
B 1 mods price 100 · description "Land Camo" · heading eBackpacks · shapeFile "cactus2"
| description | "Land Camo" |
|---|---|
| shapeFile | "cactus2" |
| className | "Backpack" |
| heading | eBackpacks |
| shadowDetailMask | 4 |
| imageType | CamopackImage |
| price | 100 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |
| validateShape | false |
| validateMaterials | false |
| showInventory | true |