⌂Starsiege: Tribes Community Archive

ItemImageData CamoPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
minEnergy0.102 vals
maxEnergy0.102 vals
sfxFireSoundShieldOnSoundCamo2 vals
mountOffset—{ 0, -0.05, 0 }1 vals
mountRotation—{ 0, 0, 0 }1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (4)

shapeFile "ammoPack", mountPoint 2, weaponType 2, firstPerson false

Neighbourhood

Used by

ItemData CamoPackimageType

Points at

sfxFireSoundData SoundShieldOn1 mods
sfxFireSoundData SoundCamo1 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"ammoPack"
mountPoint2
weaponType2
minEnergy0.1
maxEnergy0.1
sfxFireSoundShieldOn
firstPersonfalse
Shipped by: Paintball_9_0_Beta
B 1 mods minEnergy 0 · maxEnergy 0 · sfxFire SoundCamo · mountOffset { 0, -0.05, 0 }
shapeFile"ammopack"
mountPoint2
mountOffset{ 0, -0.05, 0 }
mountRotation{ 0, 0, 0 }
weaponType2
minEnergy0
maxEnergy0
sfxFireSoundCamo
firstPersonfalse
Shipped by: DUNEServerSource