ItemData ELF community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| price | 125 | 125 | 500 | 2 vals |
| description | "ELF Gun" | "Shock Gun" | "ELF Gun" | 2 vals |
| heading | $InvHead[ihWea] | $InvHead[ihWea] | "bWeapons" | 2 vals |
| shapeFile | "shotgun" | "repairgun" | "shotgun" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (5)
className "Weapon", hudIcon "energyRifle", imageType ELFImage, shadowDetailMask 4, showWeaponBar true
Neighbourhood
Points at
| imageType | ItemImageData ELFImage | 4 mods |
All 3 variants
A 2 mods the most-shipped version
| className | "Weapon" |
|---|---|
| description | "ELF Gun" |
| heading | $InvHead[ihWea] |
| hudIcon | "energyRifle" |
| imageType | ELFImage |
| price | 125 |
| shadowDetailMask | 4 |
| shapeFile | "shotgun" |
| showWeaponBar | true |
B 1 mods description "Shock Gun" · shapeFile "repairgun"
| className | "Weapon" |
|---|---|
| description | "Shock Gun" |
| heading | $InvHead[ihWea] |
| hudIcon | "energyRifle" |
| imageType | ELFImage |
| price | 125 |
| shadowDetailMask | 4 |
| shapeFile | "repairgun" |
| showWeaponBar | true |
C 1 mods price 500 · heading "bWeapons"
| description | "ELF Gun" |
|---|---|
| shapeFile | "shotgun" |
| hudIcon | "energyRifle" |
| className | "Weapon" |
| heading | "bWeapons" |
| shadowDetailMask | 4 |
| imageType | ELFImage |
| showWeaponBar | true |
| price | 500 |