⌂Starsiege: Tribes Community Archive

ItemImageData ELFImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
3variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsC1 modsspread
reloadTime0.10.20.22 vals
projectileTypelightningChargelightningChargelightningCharge12 vals
sfxActivateSoundPickUpWeaponSoundElectricShockSoundPickUpWeapon2 vals
shapeFile"shotgun""repairgun""shotgun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (9)

mountPoint 0, weaponType 2, minEnergy 3, maxEnergy 11, lightType 3, lightRadius 2, lightTime 1, lightColor { 0.25, 0.25, 0.85 }, sfxFire SoundELFIdle

Neighbourhood

Used by

ItemData ELFimageType

Points at

projectileTypeLightningData lightningCharge3 mods
projectileTypeLightningData lightningCharge11 mods
sfxActivateSoundData SoundPickUpWeapon3 mods
sfxActivateSoundData SoundElectricShock1 mods
sfxFireSoundData SoundELFIdle4 mods

All 3 variants

A 2 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypelightningCharge
minEnergy3
maxEnergy11
reloadTime0.1
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: ravenstormtiz19
B 1 mods reloadTime 0.2 · sfxActivate SoundElectricShock · shapeFile "repairgun"
shapeFile"repairgun"
mountPoint0
weaponType2
projectileTypelightningCharge
minEnergy3
maxEnergy11
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundElectricShock
sfxFireSoundELFIdle
Shipped by: XK_1.4.5
C 1 mods reloadTime 0.2 · projectileType lightningCharge1
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypelightningCharge1
minEnergy3
maxEnergy11
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: Snipers_Base_2.0