ItemData FCCPod community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (9)
description "Fire-Control Computer", shapeFile "ammopack", className "Backpack", shadowDetailMask 4, imageType FCCPodImage, price 200, hudIcon "sensorjamerpack", showWeaponBar true, hiliteOnActive true
Neighbourhood
Points at
| imageType | ItemImageData FCCPodImage | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| description | "Fire-Control Computer" |
|---|---|
| shapeFile | "ammopack" |
| className | "Backpack" |
| heading | "iAttachments" |
| shadowDetailMask | 4 |
| imageType | FCCPodImage |
| price | 200 |
| hudIcon | "sensorjamerpack" |
| showWeaponBar | true |
| hiliteOnActive | true |
B 1 mods heading "gAttachments"
| description | "Fire-Control Computer" |
|---|---|
| shapeFile | "ammopack" |
| className | "Backpack" |
| heading | "gAttachments" |
| shadowDetailMask | 4 |
| imageType | FCCPodImage |
| price | 200 |
| hudIcon | "sensorjamerpack" |
| showWeaponBar | true |
| hiliteOnActive | true |