ItemData GhostPack community-made Not part of the retail game. No Dynamix version of this name exists.
23 mods
6 variants
57% agreement
◨ In-game configuration
This community ItemData is a cobbled weapon — its GhostPack::onMount script mounts 1 extra image on the player, fusing 2 different Dynamix models into one weapon with no new art (22 mods build it this way). Shown assembled at each image's own mount offset in the configurations the game uses (deployed, carried on player). Drag to orbit; click a model below to view it alone.
Deployed Carried on player 6 variants across 23 mods; the most-shipped one is in 57% of them — one version dominates.
What the variants disagree about Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
Same in all 6 variants (5) className "Backpack", imageType GhostPackImage, shadowDetailMask 4, showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 6 variants A 13 mods the most-shipped version description "Ghost Pack" shapeFile "grenadeL" className "Backpack" heading $InvHead[ihBac] imageType GhostPackImage shadowDetailMask 4 mass 2.5 elasticity 0.2 price 500 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 4 mods price 333 · description "Wraith Pack" · heading "cBackpacks" · shapeFile "jetPack" description "Wraith Pack" shapeFile "jetPack" className "Backpack" heading "cBackpacks" shadowDetailMask 4 imageType GhostPackImage price 333 hudIcon "energypack" showWeaponBar true hiliteOnActive true
C 3 mods heading "cBackpacks" description "Ghost Pack" shapeFile "grenadeL" className "Backpack" heading "cBackpacks" imageType GhostPackImage shadowDetailMask 4 mass 2.5 elasticity 0.2 price 500 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 2 mods showInventory false description "Ghost Pack" shapeFile "grenadeL" className "Backpack" heading $InvHead[ihBac] imageType GhostPackImage shadowDetailMask 4 mass 2.5 elasticity 0.2 price 500 hudIcon "deployable" showWeaponBar true hiliteOnActive true showInventory false
E 1 mods price 200 · heading $InvCatPacks · shapeFile "sensor_jammer" · no mass description "Ghost Pack" shapeFile "sensor_jammer" className "Backpack" heading $InvCatPacks shadowDetailMask 4 imageType GhostPackImage price 200 hudIcon "sensorjamerpack" showWeaponBar true hiliteOnActive true
F 1 mods price 300 · description "EMP Pack" · shapeFile "shieldpack" · mass 2.0 description "EMP Pack" shapeFile "shieldpack" className "Backpack" heading $InvHead[ihBac] imageType GhostPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 300 hudIcon "energyrifle" showWeaponBar true hiliteOnActive true