ItemData Hammer1Pack community-made Not part of the retail game. No Dynamix version of this name exists.
31 mods
4 variants
87% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 4 variants across 31 mods; the most-shipped one is in 87% of them — almost everyone ships the same version.
What the variants disagree about Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (8) shadowDetailMask 4, imageType Hammer1PackImage, price 350, hudIcon "mortar", showWeaponBar true, hiliteOnActive true, showInventory true, className "Weapon"
Neighbourhood Points at All 4 variants A 27 mods the most-shipped version description "God Hammer Cannon" shapeFile "mortargun" heading "bWeapons" shadowDetailMask 4 imageType Hammer1PackImage price 350 hudIcon "mortar" showWeaponBar true hiliteOnActive true showInventory true className "Weapon"
B 2 mods heading "eLaunchers" description "God Hammer Cannon" shapeFile "mortargun" heading "eLaunchers" shadowDetailMask 4 imageType Hammer1PackImage price 350 hudIcon "mortar" showWeaponBar true hiliteOnActive true showInventory true className "Weapon"
C 1 mods description "GammaBlast" · heading "fPlasma Guns" description "GammaBlast" shapeFile "mortargun" heading "fPlasma Guns" shadowDetailMask 4 imageType Hammer1PackImage price 350 hudIcon "mortar" showWeaponBar true hiliteOnActive true showInventory true className "Weapon"
D 1 mods description "SMBlast" · heading "fPlasma Guns" · shapeFile "paintgun" description "SMBlast" shapeFile "paintgun" heading "fPlasma Guns" shadowDetailMask 4 imageType Hammer1PackImage price 350 hudIcon "mortar" showWeaponBar true hiliteOnActive true showInventory true className "Weapon"