ItemData RPGLauncher community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 16 mods; the most-shipped one is in 81% of them — almost everyone ships the same version.
What the variants disagree about
| property | A13 mods | B2 mods | C1 mods | spread |
|---|---|---|---|---|
| description | "RPG" | "RPG Launcher" | "RPG" | 2 vals |
| heading | "eLaunchers" | "bProjectile Weapons" | "eLaunchers" | 2 vals |
| shapeFile | "grenadeL" | "grenadeL" | "Rpgl" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (6)
className "Weapon", hudIcon "grenade", shadowDetailMask 4, imageType RPGImage, price 400, showWeaponBar true
Neighbourhood
Points at
| imageType | ItemImageData RPGImage | 16 mods |
All 3 variants
A 13 mods the most-shipped version
| description | "RPG" |
|---|---|
| className | "Weapon" |
| shapeFile | "grenadeL" |
| hudIcon | "grenade" |
| heading | "eLaunchers" |
| shadowDetailMask | 4 |
| imageType | RPGImage |
| price | 400 |
| showWeaponBar | true |
B 2 mods description "RPG Launcher" · heading "bProjectile Weapons"
| description | "RPG Launcher" |
|---|---|
| className | "Weapon" |
| shapeFile | "grenadeL" |
| hudIcon | "grenade" |
| heading | "bProjectile Weapons" |
| shadowDetailMask | 4 |
| imageType | RPGImage |
| price | 400 |
| showWeaponBar | true |
C 1 mods shapeFile "Rpgl"
| description | "RPG" |
|---|---|
| className | "Weapon" |
| shapeFile | "Rpgl" |
| hudIcon | "grenade" |
| heading | "eLaunchers" |
| shadowDetailMask | 4 |
| imageType | RPGImage |
| price | 400 |
| showWeaponBar | true |