⌂Starsiege: Tribes Community Archive

ItemImageData RPGImage community-made

Not part of the retail game. No Dynamix version of this name exists.

20mods
8variants
45%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH

8 variants across 20 mods; the most-shipped one is in 45% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA9 modsB4 modsC2 modsD1 modsE1 modsspread
fireTime0.51.000.50.50.85 vals
reloadTime0.90.350.90.92.06 vals
projectileType——RPGshell——3 vals
ammoTypeGrenadeAmmoGrenadeAmmoRPGAmmoGrenadeAmmoRPGAmmo2 vals
accuFirefalsetruefalsefalsetrue2 vals
sfxFireSoundMissileTurretFireSoundMissileTurretFireSoundMissileTurretFireRPGFireSound—4 vals
sfxReloadSoundDryFireSoundDryFireSoundDryFireSoundRPGReloadSoundMortarReload3 vals
shapeFile"grenadeL""grenadeL""grenadeL""Rpgl""plasma"3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 8 variants, not just the 5 shown.

2 more properties that differ

lightColor, mountRotation

Same in all 8 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData RPGLauncherimageType
ItemData RPGimageType

Points at

sfxFireSoundData SoundMissileTurretFire15 mods
sfxFireSoundData SoundFireGrenade2 mods
sfxFireSoundData RPGFireSound1 mods
sfxFireSoundData SoundFireFlierRocket1 mods
sfxActivateSoundData SoundPickUpWeapon19 mods
projectileTypeGrenadeData RPGshell / RocketData RPGshell2 mods
projectileTypeRocketData RPGRocket1 mods
projectileTypeRocketData Rocket / ItemData Rocket / StaticShapeData Rocket1 mods
sfxReadySoundData SoundMortarIdle2 mods

All 8 variants

A 9 mods the most-shipped version
shapeFile"grenadeL"
mountPoint0
mountRotation{ 0,3.14, 0 }
weaponType0
ammoTypeGrenadeAmmo
accuFirefalse
reloadTime0.9
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
B 4 mods fireTime 1.00 · reloadTime 0.35 · accuFire true
shapeFile"grenadeL"
mountPoint0
mountRotation{ 0,3.14, 0 }
weaponType0
ammoTypeGrenadeAmmo
accuFiretrue
reloadTime0.35
fireTime1.00
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
C 2 mods projectileType RPGshell · ammoType RPGAmmo
shapeFile"grenadeL"
mountPoint0
mountRotation{ 0,3.14, 0 }
weaponType0
ammoTypeRPGAmmo
accuFirefalse
reloadTime0.9
fireTime0.5
projectileTypeRPGshell
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
D 1 mods sfxFire RPGFireSound · no mountRotation · sfxReload SoundRPGReload · shapeFile "Rpgl"
shapeFile"Rpgl"
mountPoint0
weaponType0
ammoTypeGrenadeAmmo
accuFirefalse
reloadTime0.9
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireRPGFireSound
sfxActivateSoundPickUpWeapon
sfxReloadSoundRPGReload
E 1 mods fireTime 0.8 · reloadTime 2.0 · ammoType RPGAmmo · accuFire true
shapeFile"plasma"
mountPoint0
weaponType0
ammoTypeRPGAmmo
accuFiretrue
reloadTime2.0
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: Talon_2.1
F 1 mods fireTime 0.2 · reloadTime 3 · projectileType RPGRocket · ammoType RPGammo
shapeFile"grenadeL"
mountPoint0
weaponType0
reloadTime3
fireTime0.2
ammoTypeRPGammo
projectileTypeRPGRocket
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireGrenade
Shipped by: retro
G 1 mods fireTime 1.0 · reloadTime 1.0 · ammoType RPGAmmo · accuFire true
shapeFile"grenadeL"
mountPoint0
mountOffset{ -0.2, 0, 0 }
mountRotation{ 0, 1.57075, 0 }
weaponType0
reloadTime1.0
fireTime1.0
ammoTypeRPGAmmo
accuFiretrue
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Omgea Mod
H 1 mods weaponType 3 · fireTime 1.00 · reloadTime 0.40 · projectileType Rocket
shapeFile"grenadeL"
mountPoint0
weaponType3
ammoTypeRPGAmmo
projectileTypeRocket
accuFiretrue
reloadTime0.40
fireTime1.00
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: anathrax