ItemData TreePoint community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 18 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (11)
description "Tree point vis", shapeFile "flag", className "TreePoints", imageType TreePointImage, shadowDetailMask 4, mass 1.5, elasticity 0.2, price 600, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood
Points at
| imageType | ItemImageData TreePointImage | 18 mods |
All 2 variants
A 15 mods the most-shipped version
| description | "Tree point vis" |
|---|---|
| shapeFile | "flag" |
| className | "TreePoints" |
| heading | "dDeployables" |
| imageType | TreePointImage |
| shadowDetailMask | 4 |
| mass | 1.5 |
| elasticity | 0.2 |
| price | 600 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |
B 3 mods no heading
| description | "Tree point vis" |
|---|---|
| shapeFile | "flag" |
| className | "TreePoints" |
| imageType | TreePointImage |
| shadowDetailMask | 4 |
| mass | 1.5 |
| elasticity | 0.2 |
| price | 600 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |