⌂Starsiege: Tribes Community Archive

ItemImageData AssaultRifleImage community-made

Not part of the retail game. No Dynamix version of this name exists.

11mods
7variants
36%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFG

7 variants across 11 mods; the most-shipped one is in 36% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA4 modsB2 modsC1 modsD1 modsE1 modsspread
fireTime00.01000.15 vals
reloadTime0.010.010.10.010.014 vals
minEnergy——1——1 vals
maxEnergy——0.1——1 vals
projectileTypeAssaultBulletAssaultRifleBulletAssaultRifleShellAssaultBulletAssaultBullet3 vals
ammoTypeMayhemAmmoAssaultRifleAmmo—MayhemAmmoMayhemAmmo3 vals
lightRadius26—223 vals
sfxFireSoundDryFiredebrisSmallExplosionricochet3SoundFireRifleSoundDryFire5 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.

5 more properties that differ

lightTime, lightType, lightColor, sfxReady, shapeFile

Same in all 7 variants (4)

mountPoint 0, weaponType 0, accuFire true, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData AssaultRifleimageType

Points at

projectileTypeBulletData AssaultBullet6 mods
projectileTypeBulletData AssaultRifleBullet3 mods
projectileTypeRocketData AssaultRifleShell1 mods
sfxFireSoundData SoundDryFire5 mods
sfxFireSoundData debrisSmallExplosion2 mods
sfxFireSoundData ricochet31 mods
sfxFireSoundData SoundFireRifle1 mods
sfxFireSoundData SoundMortarTurretFire1 mods
sfxActivateSoundData SoundPickUpWeapon11 mods
sfxReadySoundData SoundDryFire2 mods

All 7 variants

A 4 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeMayhemAmmo
projectileTypeAssaultBullet
accuFiretrue
reloadTime0.01
fireTime0
lightType3
lightRadius2
lightTime0.01
lightColor{ 1, 0, 0 }
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
B 2 mods fireTime 0.01 · projectileType AssaultRifleBullet · ammoType AssaultRifleAmmo · lightRadius 6
shapeFile"bw-m16"
mountPoint0
weaponType0
ammoTypeAssaultRifleAmmo
projectileTypeAssaultRifleBullet
accuFiretrue
reloadTime0.01
fireTime0.01
lightType3
lightRadius6
lightTime1
lightColor{ 1, 1, 1 }
sfxFiredebrisSmallExplosion
sfxActivateSoundPickUpWeapon
sfxReadySoundDryFire
C 1 mods reloadTime 0.1 · minEnergy 1 · maxEnergy 0.1 · projectileType AssaultRifleShell
shapeFile"sniper"
mountPoint0
minEnergy1
maxEnergy0.1
weaponType0
projectileTypeAssaultRifleShell
accuFiretrue
reloadTime0.1
fireTime0
sfxFirericochet3
sfxActivateSoundPickUpWeapon
Shipped by: Cybrid_2K5
D 1 mods sfxFire SoundFireRifle
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeMayhemAmmo
projectileTypeAssaultBullet
accuFiretrue
reloadTime0.01
fireTime0
lightType3
lightRadius2
lightTime0.01
lightColor{ 1, 0, 0 }
sfxFireSoundFireRifle
sfxActivateSoundPickUpWeapon
Shipped by: UR3League15
E 1 mods fireTime 0.1
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeMayhemAmmo
projectileTypeAssaultBullet
accuFiretrue
reloadTime0.01
fireTime0.1
lightType3
lightRadius2
lightTime0.01
lightColor{ 1, 0, 0 }
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
F 1 mods fireTime 0.55 · reloadTime 1.1 · no projectileType · ammoType ARAmmo
shapeFile"sniper"
mountPoint0
mountRotation{0,3.14,0}
mountOffset{ -0.05, -0.18, 0.07 }
weaponType0
ammoTypeARAmmo
accuFiretrue
reloadTime1.1
fireTime0.55
lightType3
lightRadius2
lightTime1
lightColor{ 1, 0, 0 }
sfxReloadSoundMortarReload
sfxActivateSoundPickUpWeapon
G 1 mods fireTime 0.25 · reloadTime 0 · projectileType AssaultRifleBullet · ammoType AssaultRifleAmmo
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0
fireTime0.25
ammoTypeAssaultRifleAmmo
projectileTypeAssaultRifleBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.75, 0.75, 0.35 }
sfxFireSoundMortarTurretFire
sfxActivateSoundPickUpWeapon
Shipped by: HvTactical