ItemImageData AutoShotgunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
15mods
5variants
60%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 15 mods; the most-shipped one is in 60% of them — one version dominates.
What the variants disagree about
| property | A9 mods | B3 mods | C1 mods | D1 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| reloadTime | 0.3 | 0.1 | 0.2 | 0.2 | 0.3 | 3 vals |
| ammoType | ShotgunAmmo | ShotgunAmmo | AutoShotgunAmmo | AutoShotgunAmmo | AutoShotgunAmmo | 2 vals |
| accuFire | false | false | true | true | true | 2 vals |
| lightRadius | 3 | 3 | — | — | — | 1 vals |
| sfxFire | shockExplosion | shockExplosion | SoundFireMortar | SoundFireMortar | shockExplosion | 2 vals |
| lightTime | 1 | 1 | — | — | — | 1 vals |
| lightType | 3 | 3 | — | — | — | 1 vals |
| lightColor | { 0.6, 1, 1 } | { 0.6, 1, 1 } | — | — | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
2 more properties that differ
sfxReload, shapeFile
Same in all 5 variants (4)
mountPoint 0, weaponType 0, fireTime 0.2, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData AutoShotgun | imageType |
Points at
| sfxFire | SoundData shockExplosion | 13 mods |
| sfxFire | SoundData SoundFireMortar | 2 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 15 mods |
All 5 variants
A 9 mods the most-shipped version
| shapeFile | "shotgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0.3 |
| fireTime | 0.2 |
| ammoType | ShotgunAmmo |
| accuFire | false |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1 } |
| sfxFire | shockExplosion |
| sfxActivate | SoundPickUpWeapon |
B 3 mods reloadTime 0.1
| shapeFile | "shotgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0.1 |
| fireTime | 0.2 |
| ammoType | ShotgunAmmo |
| accuFire | false |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1 } |
| sfxFire | shockExplosion |
| sfxActivate | SoundPickUpWeapon |
C 1 mods reloadTime 0.2 · ammoType AutoShotgunAmmo · accuFire true · no lightRadius
| shapeFile | "shotgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | AutoShotgunAmmo |
| accuFire | true |
| reloadTime | 0.2 |
| fireTime | 0.2 |
| sfxFire | SoundFireMortar |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDryFire |
Shipped by: deltaforce09b2
D 1 mods reloadTime 0.2 · ammoType AutoShotgunAmmo · accuFire true · no lightRadius
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | AutoShotgunAmmo |
| accuFire | true |
| reloadTime | 0.2 |
| fireTime | 0.2 |
| sfxFire | SoundFireMortar |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDryFire |
Shipped by: deltaforce09b1
E 1 mods ammoType AutoShotgunAmmo · accuFire true · no lightRadius · no lightTime
| shapeFile | "shotgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | AutoShotgunAmmo |
| accuFire | true |
| reloadTime | 0.3 |
| fireTime | 0.2 |
| sfxFire | shockExplosion |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDryFire |
Shipped by: dafserver