⌂Starsiege: Tribes Community Archive

ItemImageData Blaster2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
4variants
25%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCD

4 variants across 4 mods; the most-shipped one is in 25% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsD1 modsspread
weaponType000—1 vals
fireTime00.01.0—3 vals
reloadTime001.0—2 vals
minEnergy80——2 vals
maxEnergy90——2 vals
projectileTypeBlasterBolt———1 vals
accuFirefalsetruetrue—2 vals
sfxFireSoundFireBlasterSoundFireBlasterSoundMortarTurretFire—2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

5 more properties that differ

mountRotation, mountOffset, firstPerson, sfxActivate, sfxReady

Same in all 4 variants (2)

shapeFile "energygun", mountPoint 0

Neighbourhood

Used by

ItemData Blaster2imageType

Points at

projectileTypeBulletData BlasterBolt / RocketData BlasterBolt1 mods
sfxFireSoundData SoundFireBlaster2 mods
sfxFireSoundData SoundMortarTurretFire1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods
sfxReadySoundData SoundMortarIdle1 mods

All 4 variants

A 1 mods the most-shipped version
shapeFile"energygun"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, -1.57, 0 }
weaponType0
reloadTime0
fireTime0
minEnergy8
maxEnergy9
projectileTypeBlasterBolt
accuFirefalse
sfxFireSoundFireBlaster
sfxActivateSoundPickUpWeapon
Shipped by: ET War
B 1 mods fireTime 0.0 · minEnergy 0 · maxEnergy 0 · no projectileType
shapeFile"energygun"
mountPoint0
weaponType0
reloadTime0
fireTime0.0
minEnergy0
maxEnergy0
accuFiretrue
sfxFireSoundFireBlaster
sfxReadySoundMortarIdle
Shipped by: Apocalypse
C 1 mods fireTime 1.0 · reloadTime 1.0 · no minEnergy · no maxEnergy
shapeFile"energygun"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 0, 0}
weaponType0
reloadTime1.0
fireTime1.0
accuFiretrue
sfxFireSoundMortarTurretFire
Shipped by: Omgea Mod
D 1 mods no weaponType · no fireTime · no reloadTime · no minEnergy
shapeFile"energygun"
mountPoint0
mountOffset{0, -0.3, 0}
mountRotation{0, 0, 0}
firstPerson"true"
Shipped by: 420Snipers