ItemImageData Blaster2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
4mods
4variants
25%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 4 mods; the most-shipped one is in 25% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
5 more properties that differ
mountRotation, mountOffset, firstPerson, sfxActivate, sfxReady
Same in all 4 variants (2)
shapeFile "energygun", mountPoint 0
Neighbourhood
Used by
Points at
All 4 variants
A 1 mods the most-shipped version
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, -1.57, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 8 |
|---|
| maxEnergy | 9 |
|---|
| projectileType | BlasterBolt |
|---|
| accuFire | false |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 1 mods fireTime 0.0 · minEnergy 0 · maxEnergy 0 · no projectileType
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.0 |
|---|
| minEnergy | 0 |
|---|
| maxEnergy | 0 |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxReady | SoundMortarIdle |
|---|
C 1 mods fireTime 1.0 · reloadTime 1.0 · no minEnergy · no maxEnergy
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 0, 0} |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| accuFire | true |
|---|
| sfxFire | SoundMortarTurretFire |
|---|
D 1 mods no weaponType · no fireTime · no reloadTime · no minEnergy
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | {0, -0.3, 0} |
|---|
| mountRotation | {0, 0, 0} |
|---|
| firstPerson | "true" |
|---|