ItemImageData BotGunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | 1 | 2 | 2 vals |
| fireTime | 1.25 | — | 1 vals |
| minEnergy | — | 5 | 1 vals |
| maxEnergy | — | 5 | 1 vals |
| spinUpTime | 1.25 | — | 1 vals |
| projectileType | — | targetLaser | 1 vals |
| ammoType | BotAmmo | — | 1 vals |
| lightRadius | — | 1 | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
7 more properties that differ
sfxFire, lightTime, lightType, lightColor, sfxReady, sfxReload, shapeFile
Same in all 2 variants (4)
mountPoint 0, accuFire true, reloadTime 1.0, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData BotGun | imageType |
Points at
| sfxFire | SoundData SoundFireDisc | 2 mods |
| sfxFire | SoundData SoundFireTargetingLaser | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 3 mods |
| sfxReady | SoundData SoundDiscSpin | 2 mods |
| projectileType | TargetLaserData targetLaser / TargetingLaserData targetLaser / LaserData targetLaser | 1 mods |
All 2 variants
A 2 mods the most-shipped version
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| ammoType | BotAmmo |
| accuFire | true |
| reloadTime | 1.0 |
| fireTime | 1.25 |
| spinUpTime | 1.25 |
| sfxFire | SoundFireDisc |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDiscReload |
| sfxReady | SoundDiscSpin |
B 1 mods weaponType 2 · no fireTime · minEnergy 5 · maxEnergy 5
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 2 |
| projectileType | targetLaser |
| accuFire | true |
| minEnergy | 5 |
| maxEnergy | 5 |
| reloadTime | 1.0 |
| lightType | 3 |
| lightRadius | 1 |
| lightTime | 1 |
| lightColor | { 0.25, 1, 0.25 } |
| sfxFire | SoundFireTargetingLaser |
| sfxActivate | SoundPickUpWeapon |