⌂Starsiege: Tribes Community Archive

TargetLaserData targetLaser Dynamix — base game

Declared by the retail game. 28 of its 29 variants are community edits of it.

303mods
29variants
74%agreement
RETAILBCDEFGH+21

29 variants across 303 mods; the most-shipped one is in 74% of them — one version dominates.

What the variants disagree about

propertyRETAIL224 modsB27 modsC15 modsD4 modsE3 modsspread
baseDamageType0$TargetingDamageType0004 vals
lightRange2.02.020.010.02.06 vals
laserBitmapName"paintPulse.bmp""paintPulse.bmp""paintPulse.bmp""paintPulse.bmp""grn_blink1.bmp"11 vals

Shaded cells differ from retail. — = property absent. spread counts distinct values across all 29 variants, not just the 5 shown.

Neighbourhood

Used by

ItemImageData TargetingLaserImageprojectileType
TurretData CameraTurretprojectileType
TurretData TargetTurretprojectileType
ItemImageData RealTargetingLaserImageprojectileType
TurretData TrackerTurretprojectileType
ItemImageData BotGunImageprojectileType
ItemImageData BeaconAIDImageprojectileType
ItemImageData GunBoxImageprojectileType
ItemImageData Targeter2ImageprojectileType
ItemImageData TargeterImageprojectileType

All 29 variants

RETAIL 224 mods the retail version
laserBitmapName"paintPulse.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: Tribes RPG v6.9 serverTribes RPG repack (minimal full ver)TotalAnnihilationTribesOneTribesStarWarsMythicalRealmsCompleteTribesRPG420SnipersAllianceAnarchyURanarchymodAnnihilationBuilderAnnihilation 1.34Annihilation 1.00ApocalypseArmageddonAsylum 2.5BW_Admin_5.01Base_PlusBeginner_ModBlitzkrieg 1.0bBlur_Of_InsanityCiSYGYCocaine_1.3dbzdbz3kDeStRoYeRdeltaforce08Devious_LandDogFightDogFight_1.0DogFight_BetaDUNEServerSourceET WarElite_RenegadesEnhanced_Base_v2eradicationv13eradicationv14Extreme ModFootball_(Kitty)GSL Football ModFootball TasermodFoundation+IIfoundationFstat v1.42Genocide_1bGenocide_2RHADESHard Corps v1.5 FinalHolocaustHolocaust_3.5HvTacticalHybrid GoldHybrid XHybrid 3.0Hybrid 6.0aHybrid 7.0Hybrid 8.0Hybrid Pre-BetaCybrid_2K5Hybrid2k3Hybrid SE BetaHybrid_0.1Hybrid_2K4PlatinumISNIdealInsaneIXTribes06bInsomniax_0.9aJesterMeltdown_2.15Meltdown_2.16_FinalMeltdown_ClassicMeltdown_Classic_1.15_Final_(Code_Version)Meltdown_Total_War_2001_(build_124)Meltdown_Ultra_2.32_(2-25-03)Meltdown_Ultra_2.33Meltdown_Ultra_2.33_(2-26-03)mdc115meltdown_hell__v3.3meltdown_vx_omegameltdown_x_-_black_op_s_v4.0_omega_final_-_the_final_preminitionmeltdown_x_-_covert_op_s_-_the_final_chapter_v3.0meltdown_x_-_covert_op_s_-_the_preminitionMiniMod-v1_fullMiniMod-v1_lightMiniMod-v1_standardNFSv1NFSv36BnfsNappy-C-BuilderNappy6nappy6betanappybuildernappymodNovaMorpher00821Omgea ModOrionPB.v.TacticalPaintball_2.5Paintball_9_0_BetaPaintball_RSPaintball_Tactical_XcaliPaintballspeedpaintball_1_0paintball_2.0PantheonPhobiax_1.09ProfessionalR1RSP118RSPv117wMissionScoreRampage2.0_RaMpAgE_v1.7Reality_Bites_1.01Renegades_1.3S4LScout_ScirmishShadow_1.0Shifter_(10-05-99)Shifter_(12-30-99)Shifter_01Shifter_v1_(01-10-2000)Shifter_v1_(01-28-2000)Shifter_v1_(05-25-99)Shifter_v1_(05-27-99b)Shifter_v1_(06-03-99)Shifter_v1_(06-12-99)Shifter_v1_(06-18-99)Shifter_v1_(10-09-99_with_Bots)Shifter_v1_(7-23-99)SkyNetSnipers_Base_2.0SpecialistStrikertactacserver141Talon_2.1Tribes_Arena_3.0Ultra_Competition_1.2Ultra_RenegadesVX6Ultra_Renegades_VX-EliteUltra_Renegades_VX5_-IX-Ultra_Renegades_VX5_-Tribute-Ultra_Renegades_VX5_GoDUltra_Renegades_VX5_GoD_FinalUltra_Renegades_VX5_HunterUltra_Renegades_VX5_Infinite_2Ultra_Renegades_VX5_Infinite_3Ultra_Renegades_VX5_Infinite_4Ultra_Renegades_VX5_Infinite_5Ultra_Renegades_VX5_Infinite_6_[VX]Ultra_Renegades_VX5_UnlimitedUltra_Renegades_VX6_Infinite_r1.0Ultra_Renegades_VXCUltra_Renegades_VXE_r06Ultra_Renegades_VXE_r07Ultra_Renegades_VXE_r071Ultra_Renegades_VXE_r072Ultra_Renegades_VXOUltra_Renegades_VXUultra_mega_modinstallultravx3.plusmodultravx3.pooadminultravx3ultravx3a08ultravx3a09ultravx5.01ultravxNOTORultravx_specialultravxoglUltra-ZXUltra_ZX_InfiniteMayhem0.99cUR3League15UR3League16UR4Ultra_Renegades0.86Ultra_Renegades_3_League_1.7Ultra_Renegades_3_League_1.8Ultra_Renegades_3_Mayhem_Fullu_renegadesultra_renegades3_0.57ultra_renegades3_0.64ultra_renegades3_0.66bultra_renegades3_0.74UltraVXUUltraVXUFinalUltra_Renegades_-X-Ultra_Renegades_RXUltra_Renegades_TCUltra_UXUltra_XLVoOdOo Bot 1.3WOV and HYBRIDXK_1.4.5aaodanathraxapollo11arms2k4Balance of Power 1.85ultrabopndg20netrunnerotPlusproudmandown5.0renegadezretrosquadmod_alphastarmodswattacticstantrumtheivestsc1.0betaultrannihilationStarsiege: Tribes [Beta]Plasmatic's Blue Client v1.1Starsiege: TribesStar WarsNappy v1 builderNappy v5WarZone (Server Beta) - demo reconstruction
B 27 mods baseDamageType $TargetingDamageType
laserBitmapName"paintPulse.bmp"
damageConversion0.0
baseDamageType$TargetingDamageType
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
C 15 mods lightRange 20.0
laserBitmapName"paintPulse.bmp"
damageConversion0.0
baseDamageType0
lightRange20.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
D 4 mods lightRange 10.0
laserBitmapName"paintPulse.bmp"
damageConversion0.0
baseDamageType0
lightRange10.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
E 3 mods laserBitmapName "grn_blink1.bmp"
laserBitmapName"grn_blink1.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
F 3 mods laserBitmapName "paintPulse.png"
laserBitmapName"paintPulse.png"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
G 2 mods laserBitmapName "paintglow.bmp" · lightColor { 1,1,1} · lightRange 20.0
laserBitmapName"paintglow.bmp"
damageConversion0.0
baseDamageType0
lightRange20.0
lightColor{ 1,1,1}
detachFromShooterfalse
Shipped by: Sex_NC17sexmod3
H 2 mods aserBitmapName "grn_blink1.bmp" · no laserBitmapName
aserBitmapName"grn_blink1.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
I 2 mods no laserBitmapName
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
J 2 mods lightColor { 1,1,1} · lightRange 20.0
laserBitmapName"paintPulse.bmp"
damageConversion0.0
baseDamageType0
lightRange20.0
lightColor{ 1,1,1}
detachFromShooterfalse
Shipped by: SeXxXsexmod2
K 2 mods damageConversion 0
laserBitmapName"paintPulse.bmp"
damageConversion0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
L 2 mods laserBitmapName "LaserPulse.bmp"
laserBitmapName"LaserPulse.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: GammY[MK2]{ATF}
M 1 mods laserBitmapName "blue_blink2.bmp"
laserBitmapName"blue_blink2.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: DogFight_1.5
N 1 mods laserBitmapName "proj_paint.bmp"
laserBitmapName"proj_paint.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: Ultra_Warfare
O 1 mods baseDamageType 5 · damageConversion 0.01
laserBitmapName"paintPulse.bmp"
damageConversion0.01
baseDamageType5
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: Reality_Bites_1.42
P 1 mods lightColor {0.25, 1.0, 0.25 }
laserBitmapName"paintPulse.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: 5th_Element
Q 1 mods DamageConversion 3.0 · no damageConversion · hitName "laserhit.dts" · laserBitmapName "laserPulse.bmp"
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
DamageConversion3.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: shazbotvbeta1
R 1 mods lightRange 15.0
laserBitmapName"paintPulse.bmp"
damageConversion0.0
baseDamageType0
lightRange15.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: Apteryx_V2
S 1 mods damageConversion 0.001 · laserBitmapName "laserPulse.bmp"
laserBitmapName"laserPulse.bmp"
damageConversion0.001
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: ravenstorm
T 1 mods laserBitmapName "steam000.bmp" · lightColor { 0.3, 0.25, 1.5 }
laserBitmapName"steam000.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.3, 0.25, 1.5 }
detachFromShooterfalse
Shipped by: Advanced_War
U 1 mods beamTime 0.01 · laserBitmapName "shield00.bmp" · lightRange 100.0
laserBitmapName"shield00.bmp"
damageConversion0.0
baseDamageType0
beamTime0.01
lightRange100.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: ModX Open Source
V 1 mods damageConversion 0.001
laserBitmapName"paintPulse.bmp"
damageConversion0.001
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: tiz19
W 1 mods detachFromShooter true · isVisible False · lightColor { 0.0, 0.0, 0.0 }
laserBitmapName"paintPulse.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.0, 0.0, 0.0 }
detachFromShootertrue
isVisibleFalse
Shipped by: Chivalry_2.0
X 1 mods baseDamageType $LaserDamageType · damageConversion 10.0 · hitName "laserhit.dts" · hitSoundId SoundLaserHit
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion10.0
baseDamageType$LaserDamageType
lightRange1.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: HvMechBot
Y 1 mods laserBitmapName "chair.bmp" · lightColor { 1.0, 1.0, 1.0 } · lightRange 20.0
laserBitmapName"chair.bmp"
damageConversion0.0
baseDamageType0
lightRange20.0
lightColor{ 1.0, 1.0, 1.0 }
detachFromShooterfalse
Shipped by: Fallout
Z 1 mods laserBitmapName "lightningTemp.bmp"
laserBitmapName"lightningTemp.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: Devastator
26 1 mods laserBitmapName "lightningTemp.bmp" · lightColor { 0.0, 0.0, 0.25 }
laserBitmapName"lightningTemp.bmp"
damageConversion0.0
baseDamageType0
lightRange2.0
lightColor{ 0.0, 0.0, 0.25 }
detachFromShooterfalse
Shipped by: Annihilation1.50
27 1 mods laserBitmapName "laserpulse.bmp" · lightColor { 1, 0, 0 } · lightRange 1.0
laserBitmapName"laserpulse.bmp"
damageConversion0.0
baseDamageType0
lightRange1.0
lightColor{ 1, 0, 0 }
detachFromShooterfalse
Shipped by: dafserver
28 1 mods baseDamageType $LaserDamageType · damageConversion 0.005
laserBitmapName"paintPulse.bmp"
damageConversion0.005
baseDamageType$LaserDamageType
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
Shipped by: Knights_1.6