⌂Starsiege: Tribes Community Archive

ItemImageData DaggerImage community-made

Not part of the retail game. No Dynamix version of this name exists.

11mods
2variants
91%agreement
◨ 3D model

This community ItemImageData ships no new art — it uses the base Dynamix model energygun.DTS (177 tris). Drag to orbit.

AB

2 variants across 11 mods; the most-shipped one is in 91% of them — almost everyone ships the same version.

What the variants disagree about

propertyA10 modsB1 modsspread
fireTimeGetDelay(Dagger)—1 vals
reloadTime00.52 vals
minEnergy0202 vals
maxEnergy0252 vals
projectiletype—railLaser1 vals
accuFiretrue—1 vals
lightRadius—21 vals
sfxFireSoundSwing1SoundFireTargetingLaser2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

7 more properties that differ

lightTime, lightType, lightColor, mountOffset, mountRotation, sfxActivate, shapeFile

Same in all 2 variants (2)

mountPoint 0, weaponType 0

Neighbourhood

Used by

ItemData DaggerimageType

Points at

sfxFireSoundData SoundSwing110 mods
sfxFireSoundData SoundFireTargetingLaser1 mods
sfxActivateSoundData AxeSlash210 mods
sfxActivateSoundData SoundPickUpWeapon1 mods
projectiletypeLaserData railLaser / TargetLaserData railLaser1 mods

All 2 variants

A 10 mods the most-shipped version
shapeFile"dagger"
mountPoint0
weaponType0
reloadTime0
fireTimeGetDelay(Dagger)
minEnergy0
maxEnergy0
accuFiretrue
sfxFireSoundSwing1
sfxActivateAxeSlash2
B 1 mods no fireTime · reloadTime 0.5 · minEnergy 20 · maxEnergy 25
shapeFile"energygun"
mountPoint0
mountOffset{ -0.2, 0, 0 }
mountRotation{ 0, -2, 0 }
weaponType0
projectiletyperailLaser
minEnergy20
maxEnergy25
reloadTime0.5
lightType3
lightRadius2
lightTime1
lightColor{ 0.8, 0, 1.5 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFireTargetingLaser
Shipped by: tantrum