⌂Starsiege: Tribes Community Archive

TargetLaserData railLaser community-made

Not part of the retail game. No Dynamix version of this name exists.

14mods
3variants
79%agreement
ABC

3 variants across 14 mods; the most-shipped one is in 79% of them — one version dominates.

What the variants disagree about

propertyA11 modsB2 modsC1 modsspread
laserBitmapName"laserPulse.bmp""paintpulse.bmp""lflame.bmp"3 vals
lightColor—{ 1.0, 0.25, 0.25 }—1 vals
lightRange—2.0—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (3)

damageConversion 0.0, baseDamageType $LaserDamageType, detachFromShooter false

Neighbourhood

Used by

TurretData DeployableRailprojectileType
ItemImageData scopeImageprojectileType
ItemImageData DaggerImageprojectiletype
TurretData DeathStarRayprojectileType
TurretData RailTprojectileType
TurretData DeployableRailTurretprojectileType
TurretData DeployableMiniRailprojectileType

All 3 variants

A 11 mods the most-shipped version
laserBitmapName"laserPulse.bmp"
damageConversion0.0
baseDamageType$LaserDamageType
detachFromShooterfalse
B 2 mods laserBitmapName "paintpulse.bmp" · lightColor { 1.0, 0.25, 0.25 } · lightRange 2.0
laserBitmapName"paintpulse.bmp"
damageConversion0.0
baseDamageType$LaserDamageType
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
C 1 mods laserBitmapName "lflame.bmp"
laserBitmapName"lflame.bmp"
damageConversion0.0
baseDamageType$LaserDamageType
detachFromShooterfalse
Shipped by: Armageddon