⌂Starsiege: Tribes Community Archive

ItemImageData DeathLaserImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
3variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsC1 modsspread
fireTime—0.1—1 vals
reloadTime0.0010.040.13 vals
minEnergy10.212 vals
maxEnergy5152 vals
accuFiretruefalsetrue2 vals
sfxFireSoundGeneratorPowerSoundDryFireSoundGeneratorPower2 vals
lightColor{ 1, 0, 0 }{ 0, 3, 0 }{ 0, 0, 1 }3 vals
mountRotation—{ 0, -2.0, 0 }—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

1 more properties that differ

shapeFile

Same in all 3 variants (7)

mountPoint 0, weaponType 0, projectileType DeathLaserBeam, lightType 3, lightRadius 1, lightTime 1, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData DeathLaserimageType

Points at

projectileTypeLaserData DeathLaserBeam / BulletData DeathLaserBeam4 mods
sfxFireSoundData SoundGeneratorPower3 mods
sfxFireSoundData SoundDryFire1 mods
sfxActivateSoundData SoundPickUpWeapon4 mods

All 3 variants

A 2 mods the most-shipped version
shapeFile"Sniper"
mountPoint0
weaponType0
projectileTypeDeathLaserBeam
accuFiretrue
minEnergy1
maxEnergy5
reloadTime0.001
lightType3
lightRadius1
lightTime1
lightColor{ 1, 0, 0 }
sfxFireSoundGeneratorPower
sfxActivateSoundPickUpWeapon
Shipped by: AllianceXK_1.4.5
B 1 mods fireTime 0.1 · reloadTime 0.04 · minEnergy 0.2 · maxEnergy 1
shapeFile"chaingun"
mountPoint0
mountRotation{ 0, -2.0, 0 }
weaponType0
projectileTypeDeathLaserBeam
accuFirefalse
minEnergy0.2
maxEnergy1
reloadTime0.04
fireTime0.1
lightType3
lightRadius1
lightTime1
lightColor{ 0, 3, 0 }
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
Shipped by: Gundam
C 1 mods reloadTime 0.1 · lightColor { 0, 0, 1 }
shapeFile"sniper"
mountPoint0
weaponType0
projectileTypeDeathLaserBeam
accuFiretrue
minEnergy1
maxEnergy5
reloadTime0.1
lightType3
lightRadius1
lightTime1
lightColor{ 0, 0, 1 }
sfxFireSoundGeneratorPower
sfxActivateSoundPickUpWeapon
Shipped by: Pantheon