LaserData DeathLaserBeam community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
3variants
33%agreement
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| damageConversion | 0.012 | 0.0075 | 0.03 | 3 vals |
| detachFromShooter | false | true | false | 2 vals |
| laserBitmapName | "laserPulse.bmp" | "laserPulse.bmp" | "discglow1.bmp" | 2 vals |
| lightRange | 4.0 | 2.0 | 4.0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (4)
hitName "laserhit.dts", baseDamageType $LaserDamageType, beamTime 0.4, lightColor { 1.0, 0.25, 0.25 }
Neighbourhood
Used by
| ItemImageData DeathLaserImage | projectileType |
All 3 variants
A 1 mods the most-shipped version
| laserBitmapName | "laserPulse.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.012 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.4 |
| lightRange | 4.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | false |
Shipped by: Alliance
B 1 mods damageConversion 0.0075 · detachFromShooter true · lightRange 2.0
| laserBitmapName | "laserPulse.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.0075 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.4 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | true |
Shipped by: Pantheon
C 1 mods damageConversion 0.03 · laserBitmapName "discglow1.bmp"
| laserBitmapName | "discglow1.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.03 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.4 |
| lightRange | 4.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | false |
Shipped by: XK_1.4.5