ItemImageData FusionRifleImage community-made
Not part of the retail game. No Dynamix version of this name exists.
8mods
6variants
38%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 8 mods; the most-shipped one is in 38% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
8 more properties that differ
lightTime, lightType, lightColor, mountRotation, sfxReload, shapeFile, sfxActivate, sfxReady
Same in all 6 variants (3)
mountPoint 0, weaponType 0, accuFire true
Neighbourhood
Used by
Points at
All 6 variants
A 3 mods the most-shipped version
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 7, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.3 |
|---|
| minEnergy | -0.02 |
|---|
| maxEnergy | -0.02 |
|---|
| projectileType | FuzionRifleBullet |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 1 mods fireTime 0.2
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 7, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.2 |
|---|
| minEnergy | -0.02 |
|---|
| maxEnergy | -0.02 |
|---|
| projectileType | FuzionRifleBullet |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods fireTime 0.5 · reloadTime 0.5 · no minEnergy · no maxEnergy
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | FusionAmmo |
|---|
| projectileType | FusionBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxFire | SoundFirePlasma |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
D 1 mods minEnergy 1 · maxEnergy 0.1 · projectileType FusionRifleBullet · sfxFire SoundFusionRifleFire
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.3 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| projectileType | FusionRifleBullet |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFusionRifleFire |
|---|
| sfxActivate | SoundFusionRifleActivate |
|---|
| sfxReload | SoundFusionRifleReload |
|---|
| sfxReady | SoundFusionRifleReady |
|---|
E 1 mods fireTime 0.75 · reloadTime 0.1 · no minEnergy · no maxEnergy
| shapeFile | "breath" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.75 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
F 1 mods fireTime 0.15 · reloadTime 0.15 · no minEnergy · no maxEnergy
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.15 |
|---|
| fireTime | 0.15 |
|---|
| ammoType | FusionPack |
|---|
| projectileType | MiniFusionBolt |
|---|
| accuFire | true |
|---|
| sfxFire | SoundEnergyTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|