⌂Starsiege: Tribes Community Archive

ItemImageData GrappleHookImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
weaponType102 vals
fireTime0.080.72 vals
reloadTime0.00.72 vals
minEnergy0-1.02 vals
maxEnergy0—1 vals
spinUpTime0.0—1 vals
spinDownTime0—1 vals
accuFiretruefalse2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

4 more properties that differ

lightRadius, sfxFire, lightColor, sfxReload

Same in all 2 variants (5)

shapeFile "paintgun", mountPoint 0, lightType 3, lightTime 1, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData GrappleHookimageType

Points at

sfxActivateSoundData SoundPickUpWeapon2 mods
sfxFireSoundData SoundThrowItem1 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType1
accuFiretrue
minEnergy0
maxEnergy0
spinUpTime0.0
spinDownTime0
fireTime0.08
reloadTime0.0
lightType3
lightRadius0
lightTime1
lightColor{ 0, 0, 0 }
sfxActivateSoundPickUpWeapon
Shipped by: DUNEServerSource
B 1 mods weaponType 0 · fireTime 0.7 · reloadTime 0.7 · minEnergy -1.0
shapeFile"paintgun"
mountPoint0
weaponType0
accuFirefalse
reloadTime0.7
fireTime0.7
minEnergy-1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundThrowItem
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: dafserver